Example #1
0
 private void Awake()
 {
     if (instance != null && instance != this)
     {
         Destroy(this.gameObject);
         return;
     }
     else
     {
         instance = this;
     }
 }
    // Use this for initialization
    void Awake()
    {
        if (staticBackground != null)
        {
            Destroy(gameObject);
        }
        else
        {
            staticBackground = this;
            DontDestroyOnLoad(gameObject);
        }



        audio = GetComponent <AudioSource>();
        audio.PlayOneShot(titleScreen, 0.2f);
    }