Example #1
0
        internal static void GetOnlineBeatmapInfo()
        {
            lock (BeatmapRequestLock)
            {
                if (BeatmapInfoRequestList != null)
                {
                    return;
                }

                bBeatmapInfoRequest req = new bBeatmapInfoRequest();

                BeatmapInfoRequestList = new List <Beatmap>();
                BeatmapInfoRequestList.AddRange(BeatmapAvailable);
                BeatmapInfoRequestList.RemoveAll(b => b.BeatmapChecksum == null);

                int count = BeatmapInfoRequestList.Count;
                for (int i = 0; i < count; i++)
                {
                    req.filenames.Add(Path.GetFileName(BeatmapInfoRequestList[i].Filename));
                }

                Console.WriteLine("Requested details for " + req.filenames.Count + " beatmaps");
                BanchoClient.SendRequest(RequestType.Osu_BeatmapInfoRequest, req);
            }
        }
        private static void getOnlineBeatmapInfoForQueued()
        {
            if (BeatmapInfoSendListAll == null)
            {
                return;
            }

            if (GameBase.Mode == OsuModes.Play)
            {
                //delay if playing
                GameBase.Scheduler.AddDelayed(getOnlineBeatmapInfoForQueued, 4000);
                return;
            }

            // i351: Allocate maps_per_request of each to eat slightly more memory to avoid
            // having to grow the list possibly many times as it iterates.
            bBeatmapInfoRequest req = new bBeatmapInfoRequest(maps_per_request, maps_per_request);

            int count = BeatmapInfoSendListAll.Count;

            if (count < maps_per_request)
            {
                BeatmapInfoSendListPartial = new List <Beatmap>(BeatmapInfoSendListAll);
                BeatmapInfoSendListAll     = null;
            }
            else
            {
                // i351: Pull entries from the end of the list to avoid a linear-time shift every pull.
                BeatmapInfoSendListPartial = new List <Beatmap>(BeatmapInfoSendListAll.GetRange(count - maps_per_request, maps_per_request));
                BeatmapInfoSendListAll.RemoveRange(count - maps_per_request, maps_per_request);
            }


            // BeatmapIds from the .osu files are often _wrong_. Until this is somehow fixed don't use them for info retrieval.
            foreach (Beatmap b in BeatmapInfoSendListPartial)
            {
                /*if (b.BeatmapId > 0)
                 * {
                 *  req.ids.Add(b.BeatmapId);
                 * }
                 * else*/
                {
                    string filename = Path.GetFileName(b.Filename);
                    if (!string.IsNullOrEmpty(filename))
                    {
                        req.filenames.Add(filename);
                    }
                }
            }

            //BeatmapInfoSendListPartial.RemoveAll(b => b.BeatmapId > 0); //don't use these when receiving data back.

            Debug.Print("Requested details for " + req.filenames.Count + " (filename) plus " + req.ids.Count + " (beatmap_id) beatmaps...");

            BanchoClient.SendRequest(RequestType.Osu_BeatmapInfoRequest, req);
        }