public void PlayRandomSound(audio_id min, audio_id max, bool loop = false) { int id = Random.Range((int)min, (int)max + 1); audioSources[(int)id].loop = loop; audioSources[(int)id].Play(); }
public void StopSound(audio_id id) { audioSources[(int)id].Stop(); }
public void PlaySound(audio_id id, bool loop = false) { audioSources[(int)id].loop = loop; audioSources[(int)id].Play(); }