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C# (CSharp) apPortrait.AsyncInitialize Examples
Programming Language:
C# (CSharp)
Class/Type:
apPortrait
Method/Function:
AsyncInitialize
Examples at hotexamples.com:
1
C# (CSharp) apPortrait.AsyncInitialize - 1 examples found
. These are the top rated real world C# (CSharp) examples of
apPortrait.AsyncInitialize
extracted from open source projects. You can rate examples to help us improve the quality of examples.
Frequently Used Methods
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GetOptTransformAsMeshGroup(11)
GetControlParam(6)
CrossFade(6)
GetOptTransform(6)
RegistUniqueID(5)
UpdateForce(4)
GetMeshGroup(4)
Play(4)
SetSortingOrder(4)
GetAnimClip(3)
SetSortingLayer(3)
SetControlParamInt(2)
OnMeshResetInEditor(2)
SetControlParamVector2(2)
SetBonePositionConstraintBySurface(2)
SetBonePosition(2)
StopAll(2)
SetControlParamFloat(2)
MakeUniqueID(2)
CrossFadeQueued(2)
GetTexture(2)
GetDefaultMaterialSet(2)
GetComponent(2)
IsPlaying(2)
GetBoneSocket(2)
ApplySortingOptionToOptRootUnits(1)
AsyncInitialize(1)
ShowRootUnit(1)
Show(1)
SetTouchPosition(1)
SetSortingOrderChangedAutomatically(1)
GetCamera(1)
ClearTouch(1)
GetZDepth(1)
RefreshSortingOrderByDepth(1)
PushUnusedID(1)
PlayQueued(1)
Hide(1)
AddTouch(1)
Frequently Used Methods
GetOptTransformAsMeshGroup (11)
GetControlParam (6)
CrossFade (6)
GetOptTransform (6)
RegistUniqueID (5)
UpdateForce (4)
GetMeshGroup (4)
Play (4)
SetSortingOrder (4)
GetAnimClip (3)
Frequently Used Methods
SetSortingLayer (3)
SetControlParamInt (2)
OnMeshResetInEditor (2)
SetControlParamVector2 (2)
SetBonePositionConstraintBySurface (2)
SetBonePosition (2)
StopAll (2)
SetControlParamFloat (2)
MakeUniqueID (2)
CrossFadeQueued (2)
GetTexture (2)
GetDefaultMaterialSet (2)
GetComponent (2)
IsPlaying (2)
GetBoneSocket (2)
ApplySortingOptionToOptRootUnits (1)
AsyncInitialize (1)
ShowRootUnit (1)
Show (1)
SetTouchPosition (1)
Frequently Used Methods
GetTexture (2)
GetDefaultMaterialSet (2)
GetComponent (2)
IsPlaying (2)
GetBoneSocket (2)
ApplySortingOptionToOptRootUnits (1)
AsyncInitialize (1)
ShowRootUnit (1)
Show (1)
SetTouchPosition (1)
SetSortingOrderChangedAutomatically (1)
GetCamera (1)
ClearTouch (1)
GetZDepth (1)
RefreshSortingOrderByDepth (1)
PushUnusedID (1)
PlayQueued (1)
Hide (1)
AddTouch (1)
Frequently Used Methods
SetSortingOrderChangedAutomatically (1)
GetCamera (1)
ClearTouch (1)
GetZDepth (1)
RefreshSortingOrderByDepth (1)
PushUnusedID (1)
PlayQueued (1)
Hide (1)
AddTouch (1)
Example #1
0
Show file
File:
apTutorial_PirateGame3D_Enemy.cs
Project:
softmarshmallow/giftree-unity
public void Initialize() { _isInitialized = false; portrait.AsyncInitialize(OnAsyncLinkCompleted); }
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