private void Awake() { this.tr = base.transform; this.info = Scene.SceneTracker; this.ai = base.gameObject.GetComponent <animalAI>(); this.spawn = base.GetComponent <animalSpawnFunctions>(); }
private void Awake() { this.avoidScript = base.transform.GetComponentInChildren <animalAvoidance1>(); this.sceneInfo = Scene.SceneTracker; if (this.parentSetup) { this.avatar = base.GetComponentInChildren <Animator>(); } else { this.avatar = base.GetComponent <Animator>(); } this.spawnFunctions = base.GetComponent <animalSpawnFunctions>(); this.rootTr = base.transform; this.Tr = this.avatar.transform; this.deadZone *= 0.0174532924f; this.searchFunctions = base.transform.GetComponent <animalSearchFunctions>(); this.seeker = base.GetComponent <Seeker>(); this.layerMask2 = 33556480; PlayMakerFSM[] components = base.gameObject.GetComponents <PlayMakerFSM>(); PlayMakerFSM[] array = components; for (int i = 0; i < array.Length; i++) { PlayMakerFSM playMakerFSM = array[i]; if (playMakerFSM.FsmName == "aiBaseFSM") { this.playMaker = playMakerFSM; } if (playMakerFSM.FsmName == "moveFSM") { this.pmMove = playMakerFSM; } } }
public Transform metgoragdoll(Vector3 varpvelocity = default(Vector3)) { Transform transform = UnityEngine.Object.Instantiate(this.vargamragdoll, base.transform.position, base.transform.rotation) as Transform; transform.localScale = base.transform.localScale; this.metcopytransforms(base.transform, transform, varpvelocity * 1f); if (this.doCreepySkin) { transform.gameObject.SendMessage("setSkin", this.health.MySkin.sharedMaterial, SendMessageOptions.DontRequireReceiver); this.health.MySkin.GetPropertyBlock(this.bloodPropertyBlock); transform.gameObject.SendMessage("setSkinDamageProperty", this.bloodPropertyBlock, SendMessageOptions.DontRequireReceiver); if (BoltNetwork.isServer) { IMutantState state = base.transform.parent.GetComponent <BoltEntity>().GetState <IMutantState>(); CoopMutantDummyToken coopMutantDummyToken = new CoopMutantDummyToken(); coopMutantDummyToken.Scale = base.transform.localScale; coopMutantDummyToken.skinDamage1 = this.bloodPropertyBlock.GetFloat("_Damage1"); coopMutantDummyToken.skinDamage2 = this.bloodPropertyBlock.GetFloat("_Damage2"); coopMutantDummyToken.skinDamage3 = this.bloodPropertyBlock.GetFloat("_Damage3"); coopMutantDummyToken.skinDamage4 = this.bloodPropertyBlock.GetFloat("_Damage4"); mutantTypeSetup component = base.transform.parent.GetComponent <mutantTypeSetup>(); if (component) { coopMutantDummyToken.storedRagDollName = component.storedRagDollName; } BoltNetwork.Attach(transform.gameObject, coopMutantDummyToken); } } if (this.animal) { animalSpawnFunctions component2 = base.transform.root.GetComponent <animalSpawnFunctions>(); if (component2) { transform.gameObject.SendMessage("setSkin", component2.meshRenderer.sharedMaterial, SendMessageOptions.DontRequireReceiver); } } if (this.bird) { lb_Bird component3 = base.transform.GetComponent <lb_Bird>(); transform.gameObject.SendMessage("setSkin", component3.skin.sharedMaterial, SendMessageOptions.DontRequireReceiver); } if (this.fish) { transform.gameObject.SendMessage("doSkinSetup", this.fishScript.fishTypeInt, SendMessageOptions.DontRequireReceiver); } if (this.burning) { transform.gameObject.SendMessage("enableFire", SendMessageOptions.DontRequireReceiver); } if (this.alreadyBurnt) { transform.gameObject.SendMessage("enableBurntSkin", SendMessageOptions.DontRequireReceiver); } this.burning = false; this.alreadyBurnt = false; return(transform); }
private void Awake() { this.ai = base.GetComponent <animalAI>(); this.spawnFunctions = base.GetComponent <animalSpawnFunctions>(); this.scene = Scene.SceneTracker; this.MP = base.gameObject.GetComponent <mutantPropManager>(); this.animator = base.GetComponentInChildren <Animator>(); this.startHealth = this.Health; }
public Transform metgoragdoll(Vector3 varpvelocity = default(Vector3)) { Transform transform = UnityEngine.Object.Instantiate <Transform>(this.vargamragdoll, base.transform.position, base.transform.rotation); if (!this.ignoreScale) { transform.localScale = base.transform.localScale; } this.metcopytransforms(base.transform, transform, varpvelocity * 1f); if (this.doCreepySkin && this.enemyHealth) { transform.gameObject.SendMessage("setSkin", this.enemyHealth.MySkin.sharedMaterial, SendMessageOptions.DontRequireReceiver); this.enemyHealth.MySkin.GetPropertyBlock(this.bloodPropertyBlock); transform.gameObject.SendMessage("setSkinDamageProperty", this.bloodPropertyBlock, SendMessageOptions.DontRequireReceiver); if (this.enemyHealth.Fire.Length > 0) { mutantTransferFire component = base.transform.parent.GetComponent <mutantTransferFire>(); foreach (GameObject gameObject in this.enemyHealth.Fire) { if (gameObject.activeSelf && component) { component.transferFireToTarget(gameObject, transform.gameObject); } } } if (BoltNetwork.isServer) { BoltEntity component2 = base.transform.parent.GetComponent <BoltEntity>(); if (component2) { IMutantState state = component2.GetState <IMutantState>(); CoopMutantDummyToken coopMutantDummyToken = new CoopMutantDummyToken(); coopMutantDummyToken.Scale = base.transform.localScale; coopMutantDummyToken.skinDamage1 = this.bloodPropertyBlock.GetFloat("_Damage1"); coopMutantDummyToken.skinDamage2 = this.bloodPropertyBlock.GetFloat("_Damage2"); coopMutantDummyToken.skinDamage3 = this.bloodPropertyBlock.GetFloat("_Damage3"); coopMutantDummyToken.skinDamage4 = this.bloodPropertyBlock.GetFloat("_Damage4"); coopMutantDummyToken.skinColor = this.enemyHealth.MySkin.sharedMaterial.GetColor("_Color"); mutantTypeSetup component3 = base.transform.parent.GetComponent <mutantTypeSetup>(); if (component3) { } BoltNetwork.Attach(transform.gameObject, coopMutantDummyToken); } } } if (this.animalHealth && this.animalHealth.mySkin) { this.animalHealth.mySkin.GetPropertyBlock(this.bloodPropertyBlock); float @float = this.bloodPropertyBlock.GetFloat("_Damage1"); transform.gameObject.SendMessage("setSkinDamageProperty", this.bloodPropertyBlock, SendMessageOptions.DontRequireReceiver); } if (this.animalHealth && this.animalHealth.Fire) { mutantTransferFire component4; if (base.transform.parent) { component4 = base.transform.parent.GetComponent <mutantTransferFire>(); } else { component4 = base.transform.GetComponent <mutantTransferFire>(); } if (this.animalHealth.Fire.activeSelf && component4) { component4.transferFireToTarget(this.animalHealth.Fire, transform.gameObject); } } if (this.bat && this.burning) { transform.gameObject.SendMessage("enableFire", SendMessageOptions.DontRequireReceiver); } if (this.animal) { animalSpawnFunctions component5 = base.transform.root.GetComponent <animalSpawnFunctions>(); if (component5) { transform.gameObject.SendMessage("setSkin", component5.meshRenderer.sharedMaterial, SendMessageOptions.DontRequireReceiver); } if (this.ca && this.ca.isSnow) { transform.gameObject.SendMessage("setupSnowRabbitTypeTrigger", SendMessageOptions.DontRequireReceiver); } } if (this.bird) { if (this.burning) { transform.gameObject.SendMessage("enableFire", SendMessageOptions.DontRequireReceiver); } lb_Bird component6 = base.transform.GetComponent <lb_Bird>(); transform.gameObject.SendMessage("setSkin", component6.skin.sharedMaterial, SendMessageOptions.DontRequireReceiver); } if (this.fish) { transform.gameObject.SendMessage("doSkinSetup", this.fishScript.fishTypeInt, SendMessageOptions.DontRequireReceiver); transform.gameObject.SendMessage("setupFishType", this.fishScript.fishNatureGuideValue, SendMessageOptions.DontRequireReceiver); } if (this.alreadyBurnt) { transform.gameObject.SendMessage("enableBurntSkin", SendMessageOptions.DontRequireReceiver); } if (this.ast) { arrowStickToTarget component7 = transform.GetComponent <arrowStickToTarget>(); if (component7) { int num = 0; foreach (KeyValuePair <Transform, int> keyValuePair in this.ast.stuckArrows) { if (keyValuePair.Key) { component7.CreatureType(this.ast.IsAnimal, this.ast.IsBird, this.ast.IsFish); int arrowType = 0; if (num < this.ast.stuckArrowsTypeList.Count) { arrowType = this.ast.stuckArrowsTypeList[num]; } component7.applyStuckArrowToDummy(keyValuePair.Key, keyValuePair.Key.localPosition, keyValuePair.Key.localRotation, keyValuePair.Value, arrowType); num++; } } } } this.burning = false; this.alreadyBurnt = false; return(transform); }