protected override void ConvertSurfaceToSceneTouchEvent(/* final */ Camera pCamera, /* final */ TouchEvent pSurfaceTouchEvent)
        {
            /* final */
            int surfaceWidthHalf = this.mSurfaceWidth >> 1;

            //if (pCamera == this.getFirstCamera())
            if (pCamera == this.FirstCamera)
            {
                pCamera.ConvertSurfaceToSceneTouchEvent(pSurfaceTouchEvent, surfaceWidthHalf, this.mSurfaceHeight);
            }
            else
            {
                pSurfaceTouchEvent.Offset(-surfaceWidthHalf, 0);
                pCamera.ConvertSurfaceToSceneTouchEvent(pSurfaceTouchEvent, surfaceWidthHalf, this.mSurfaceHeight);
            }
        }
Example #2
0
 protected void UnapplySceneToCameraSceneOffset(/* final */ TouchEvent pCameraSceneTouchEvent)
 {
     pCameraSceneTouchEvent.Offset(this.mMinX, this.mMinY);
 }
Example #3
0
 protected void ApplySceneToCameraSceneOffset(/* final */ TouchEvent pSceneTouchEvent)
 {
     pSceneTouchEvent.Offset(-this.mMinX, -this.mMinY);
 }