Example #1
0
    // Start is called before the first frame update
    void Start()
    {
        JsonPath = Application.dataPath + "/StreamingAssets/HighScores.json";


        if (!File.Exists(JsonPath))
        {
            Jsonfile = JsonUtility.ToJson(HighScores);
            File.WriteAllText(JsonPath, Jsonfile);
        }
        else
        {
            Jsonfile = File.ReadAllText(JsonPath);

            HighScores = JsonUtility.FromJson <allScores>(Jsonfile);
        }
    }
Example #2
0
    private void Start()
    {
        player1       = GameObject.FindGameObjectWithTag("Player 1");
        player2       = GameObject.FindGameObjectWithTag("Player 2");
        game_finished = false;


        JsonPath = Application.dataPath + "/StreamingAssets/HighScores.json";

        if (!File.Exists(JsonPath))
        {
            Jsonfile = JsonUtility.ToJson(HighScores);
            File.WriteAllText(JsonPath, Jsonfile);
        }
        else
        {
            Jsonfile = File.ReadAllText(JsonPath);

            HighScores = JsonUtility.FromJson <allScores>(Jsonfile);
        }
    }