internal void showTalkAnimation(int talkTime, string talkGesture) { actionThread talkAction = new actionThread(HANDLESTATUS); talkAction.BeginInvoke("talk", Constants.vbNullString, talkTime, null, null); if (!(talkGesture == Constants.vbNullString)) { showGesture(talkGesture, talkTime + 3000); } }
internal void showGesture(string theGesture, int timeToShow) { actionThread gestAction = new actionThread(HANDLESTATUS); gestAction.BeginInvoke("gest", theGesture, timeToShow, null, null); }