internal void showTalkAnimation(int talkTime, string talkGesture)
        {
            actionThread talkAction = new actionThread(HANDLESTATUS);

            talkAction.BeginInvoke("talk", Constants.vbNullString, talkTime, null, null);
            if (!(talkGesture == Constants.vbNullString))
            {
                showGesture(talkGesture, talkTime + 3000);
            }
        }
        internal void showGesture(string theGesture, int timeToShow)
        {
            actionThread gestAction = new actionThread(HANDLESTATUS);

            gestAction.BeginInvoke("gest", theGesture, timeToShow, null, null);
        }