internal static void pause(IntPtr thisPtr) { if (_pauseFunc == null) { _pauseFunc = (_pause)Marshal.GetDelegateForFunctionPointer(Torque3D.DllLoadUtils.GetProcAddress(Torque3D.Torque3DLibHandle, "fn_GuiTheoraCtrl_pause"), typeof(_pause)); } _pauseFunc(thisPtr); }
internal static void pause(IntPtr thisPtr, float fadeOutTime) { if (_pauseFunc == null) { _pauseFunc = (_pause)Marshal.GetDelegateForFunctionPointer(Torque3D.DllLoadUtils.GetProcAddress(Torque3D.Torque3DLibHandle, "fn_SFXSource_pause"), typeof(_pause)); } _pauseFunc(thisPtr, fadeOutTime); }
set => SetProperty(ref _pause, value);