internal static void activate(IntPtr thisPtr) { if (_activateFunc == null) { _activateFunc = (_activate)Marshal.GetDelegateForFunctionPointer(Torque3D.DllLoadUtils.GetProcAddress(Torque3D.Torque3DLibHandle, "fn_PhysicalZone_activate"), typeof(_activate)); } _activateFunc(thisPtr); }
set => SetProperty(ref _activate, value);