Example #1
0
    void SetAnimation(string animaitonName)
    {
        if (currentPlayingAnimation != animaitonName)
        {
            uAnimator.Play(animaitonName);
            currentPlayingAnimation = animaitonName;

            if (_state.Equals(_State.TRANSITION_BACK))
            {
                uAnimator.Time = uAnimator.Length;
            }
        }
    }
Example #2
0
    void AttackAndRetreat()
    {
        if (_state.Equals(_State.ATTACK) || _state.Equals(_State.RETREAT))
        {
            if (currentPlayingAnimation != "attack")
            {
                SetAnimation("attack");
            }

            MoveFlower();
            if (transform.localPosition.y > 6.49f && _state.Equals(_State.ATTACK))
            {
                _state = _State.RETREAT;
            }

            if (transform.localPosition.y < 0 && _state.Equals(_State.RETREAT))
            {
                transform.localPosition = new Vector2(0, 0);
                _state = _State.TRANSITION_BACK;
            }
        }
    }