internal static _SetReverseTime SetReverseTime() { if (_SetReverseTimeFunc == null) { _SetReverseTimeFunc = (_SetReverseTime)Marshal.GetDelegateForFunctionPointer( Torque3D.DllLoadUtils.GetProcAddress( Torque3D.Torque3DLibHandle, "fnGuiClockHud_setReverseTime"), typeof(_SetReverseTime)); } return(_SetReverseTimeFunc); }