internal static _SetNodeOrientationMode SetNodeOrientationMode() { if (_SetNodeOrientationModeFunc == null) { _SetNodeOrientationModeFunc = (_SetNodeOrientationMode)Marshal.GetDelegateForFunctionPointer( NativeLibrary.GetExport( Torque3D.Torque3DLibHandle, "fnVPathEditor_setNodeOrientationMode"), typeof(_SetNodeOrientationMode)); } return(_SetNodeOrientationModeFunc); }
internal static _SetNodeOrientationMode SetNodeOrientationMode() { if (_SetNodeOrientationModeFunc == null) { _SetNodeOrientationModeFunc = (_SetNodeOrientationMode)Marshal.GetDelegateForFunctionPointer( Torque3D.DllLoadUtils.GetProcAddress( Torque3D.Torque3DLibHandle, "fnVPathEditor_setNodeOrientationMode"), typeof(_SetNodeOrientationMode)); } return(_SetNodeOrientationModeFunc); }