internal static _Presimulate Presimulate() { if (_PresimulateFunc == null) { _PresimulateFunc = (_Presimulate)Marshal.GetDelegateForFunctionPointer( NativeLibrary.GetExport( Torque3D.Torque3DLibHandle, "fnProjectile_presimulate"), typeof(_Presimulate)); } return(_PresimulateFunc); }
internal static _Presimulate Presimulate() { if (_PresimulateFunc == null) { _PresimulateFunc = (_Presimulate)Marshal.GetDelegateForFunctionPointer( Torque3D.DllLoadUtils.GetProcAddress( Torque3D.Torque3DLibHandle, "fnProjectile_presimulate"), typeof(_Presimulate)); } return(_PresimulateFunc); }