// initialisation du manager void Awake() { if (p_instance == null) { p_instance = this; } else if (p_instance != this) { Destroy(gameObject); } foreach (var son in sons) { p_sons.Add(son.nom, son.son); } }
// initialisation du manager void Awake() { if (p_instance == null) { p_instance = this; } else if (p_instance != this) { Destroy(gameObject); } // Initialisation du Dictionaire foreach (Son son in sons) { p_sons.Add(son.nom, son.son); } IsBackgroundSound = (p_sons.ContainsKey("backgroundSound")) ? true : false; }