internal static _IsStatic IsStatic() { if (_IsStaticFunc == null) { _IsStaticFunc = (_IsStatic)Marshal.GetDelegateForFunctionPointer( Torque3D.DllLoadUtils.GetProcAddress( Torque3D.Torque3DLibHandle, "fnItem_isStatic"), typeof(_IsStatic)); } return(_IsStaticFunc); }
internal static _IsStatic IsStatic() { if (_IsStaticFunc == null) { _IsStaticFunc = (_IsStatic)Marshal.GetDelegateForFunctionPointer( NativeLibrary.GetExport( Torque3D.Torque3DLibHandle, "fnItem_isStatic"), typeof(_IsStatic)); } return(_IsStaticFunc); }