Example #1
0
        public void iTunes()
        {
            itunes = new iTunesAppClass();

            aboutToPromptUserToQuitEvent = new _IiTunesEvents_OnAboutToPromptUserToQuitEventEventHandler(itunes_OnAboutToPromptUserToQuitEvent);
            cOMCallsDisabledEvent        = new _IiTunesEvents_OnCOMCallsDisabledEventEventHandler(itunes_OnCOMCallsDisabledEvent);
            cOMCallsEnabledEvent         = new _IiTunesEvents_OnCOMCallsEnabledEventEventHandler(itunes_OnCOMCallsEnabledEvent);
            databaseChangedEvent         = new _IiTunesEvents_OnDatabaseChangedEventEventHandler(itunes_OnDatabaseChangedEvent);
            playerPlayEvent = new _IiTunesEvents_OnPlayerPlayEventEventHandler(itunes_OnPlayerPlayEvent);
            playerPlayingTrackChangedEvent = new _IiTunesEvents_OnPlayerPlayingTrackChangedEventEventHandler(itunes_OnPlayerPlayingTrackChangedEvent);
            playerStopEvent           = new _IiTunesEvents_OnPlayerStopEventEventHandler(itunes_OnPlayerStopEvent);
            quittingEvent             = new _IiTunesEvents_OnQuittingEventEventHandler(itunes_OnQuittingEvent);
            soundVolumeChangedEvent   = new _IiTunesEvents_OnSoundVolumeChangedEventEventHandler(itunes_OnSoundVolumeChangedEvent);
            userInterfaceEnabledEvent = new _IiTunesEvents_OnUserInterfaceEnabledEventEventHandler(itunes_OnUserInterfaceEnabledEvent);

            // NOTE: did not see any difference in maintaining these individual handler variables
            // as opposed to unregistering -= new handlers in the OnAboutToPromptToQuit handler

            itunes.OnAboutToPromptUserToQuitEvent += aboutToPromptUserToQuitEvent;
            itunes.OnCOMCallsDisabledEvent        += cOMCallsDisabledEvent;
            itunes.OnCOMCallsEnabledEvent         += cOMCallsEnabledEvent;
            itunes.OnDatabaseChangedEvent         += databaseChangedEvent;
            itunes.OnPlayerPlayEvent += playerPlayEvent;
            itunes.OnPlayerPlayingTrackChangedEvent += playerPlayingTrackChangedEvent;
            itunes.OnPlayerStopEvent           += playerStopEvent;
            itunes.OnQuittingEvent             += quittingEvent;
            itunes.OnSoundVolumeChangedEvent   += soundVolumeChangedEvent;
            itunes.OnUserInterfaceEnabledEvent += userInterfaceEnabledEvent;

            AllProps(itunes);

            reset = new ManualResetEvent(false);

            // waiting for iTunes to quit
            reset.WaitOne();
        }
Example #2
0
        public void iTunes()
        {
            itunes = new iTunesAppClass();

            aboutToPromptUserToQuitEvent = new _IiTunesEvents_OnAboutToPromptUserToQuitEventEventHandler(itunes_OnAboutToPromptUserToQuitEvent);
            cOMCallsDisabledEvent = new _IiTunesEvents_OnCOMCallsDisabledEventEventHandler(itunes_OnCOMCallsDisabledEvent);
            cOMCallsEnabledEvent = new _IiTunesEvents_OnCOMCallsEnabledEventEventHandler(itunes_OnCOMCallsEnabledEvent);
            databaseChangedEvent = new _IiTunesEvents_OnDatabaseChangedEventEventHandler(itunes_OnDatabaseChangedEvent);
            playerPlayEvent = new _IiTunesEvents_OnPlayerPlayEventEventHandler(itunes_OnPlayerPlayEvent);
            playerPlayingTrackChangedEvent = new _IiTunesEvents_OnPlayerPlayingTrackChangedEventEventHandler(itunes_OnPlayerPlayingTrackChangedEvent);
            playerStopEvent = new _IiTunesEvents_OnPlayerStopEventEventHandler(itunes_OnPlayerStopEvent);
            quittingEvent = new _IiTunesEvents_OnQuittingEventEventHandler(itunes_OnQuittingEvent);
            soundVolumeChangedEvent = new _IiTunesEvents_OnSoundVolumeChangedEventEventHandler(itunes_OnSoundVolumeChangedEvent);
            userInterfaceEnabledEvent = new _IiTunesEvents_OnUserInterfaceEnabledEventEventHandler(itunes_OnUserInterfaceEnabledEvent);

            // NOTE: did not see any difference in maintaining these individual handler variables
            // as opposed to unregistering -= new handlers in the OnAboutToPromptToQuit handler

            itunes.OnAboutToPromptUserToQuitEvent += aboutToPromptUserToQuitEvent;
            itunes.OnCOMCallsDisabledEvent += cOMCallsDisabledEvent;
            itunes.OnCOMCallsEnabledEvent += cOMCallsEnabledEvent;
            itunes.OnDatabaseChangedEvent += databaseChangedEvent;
            itunes.OnPlayerPlayEvent += playerPlayEvent;
            itunes.OnPlayerPlayingTrackChangedEvent += playerPlayingTrackChangedEvent;
            itunes.OnPlayerStopEvent += playerStopEvent;
            itunes.OnQuittingEvent += quittingEvent;
            itunes.OnSoundVolumeChangedEvent += soundVolumeChangedEvent;
            itunes.OnUserInterfaceEnabledEvent += userInterfaceEnabledEvent;

            AllProps(itunes);

            reset = new ManualResetEvent(false);

            // waiting for iTunes to quit
            reset.WaitOne();
        }