// Use this for initialization void Start() { this.list_humanpos = new List<Vector3>(); //移動リストの作成 this.list_robotActionV = new List<IRobotMove>(); this.list_robotActionH = new List<IRobotMove>(); //モード this.body_H = new _HorizontalMode(); this.body_V = new _VerticleMode(); this.light_H = new _HorizontalMode(); this.light_V = new _VerticleMode(); }
// Use this for initialization void Start() { this.list_humanpos = new List <Vector3>(); //移動リストの作成 this.list_robotActionV = new List <IRobotMove>(); this.list_robotActionH = new List <IRobotMove>(); //モード this.body_H = new _HorizontalMode(); this.body_V = new _VerticleMode(); this.light_H = new _HorizontalMode(); this.light_V = new _VerticleMode(); }