internal static _Apply Apply() { if (_ApplyFunc == null) { _ApplyFunc = (_Apply)Marshal.GetDelegateForFunctionPointer( Torque3D.DllLoadUtils.GetProcAddress( Torque3D.Torque3DLibHandle, "fnSun_apply"), typeof(_Apply)); } return(_ApplyFunc); }
internal static _Apply Apply() { if (_ApplyFunc == null) { _ApplyFunc = (_Apply)Marshal.GetDelegateForFunctionPointer( NativeLibrary.GetExport( Torque3D.Torque3DLibHandle, "fnGuiInspectorField_apply"), typeof(_Apply)); } return(_ApplyFunc); }