internal static _AllowProne AllowProne() { if (_AllowProneFunc == null) { _AllowProneFunc = (_AllowProne)Marshal.GetDelegateForFunctionPointer( Torque3D.DllLoadUtils.GetProcAddress( Torque3D.Torque3DLibHandle, "fnPlayer_allowProne"), typeof(_AllowProne)); } return(_AllowProneFunc); }
internal static _AllowProne AllowProne() { if (_AllowProneFunc == null) { _AllowProneFunc = (_AllowProne)Marshal.GetDelegateForFunctionPointer( NativeLibrary.GetExport( Torque3D.Torque3DLibHandle, "fnPlayer_allowProne"), typeof(_AllowProne)); } return(_AllowProneFunc); }