internal static _AddUniform AddUniform() { if (_AddUniformFunc == null) { _AddUniformFunc = (_AddUniform)Marshal.GetDelegateForFunctionPointer( Torque3D.DllLoadUtils.GetProcAddress( Torque3D.Torque3DLibHandle, "fnCustomShaderFeatureData_addUniform"), typeof(_AddUniform)); } return(_AddUniformFunc); }
internal static _AddUniform AddUniform() { if (_AddUniformFunc == null) { _AddUniformFunc = (_AddUniform)Marshal.GetDelegateForFunctionPointer( NativeLibrary.GetExport( Torque3D.Torque3DLibHandle, "fnCustomShaderFeatureData_addUniform"), typeof(_AddUniform)); } return(_AddUniformFunc); }