protected override void Setup() { base.Setup(); _animator = GetComponent <Animator>(); _characterHandleEMP = GetComponent <CharacterHandleEMP>(); _lucyHealth = GetComponent <LucyHealth>(); _magnetEffect = GetComponent <LucyMagnet>(); _characterHandleMelee = GetComponent <CharacterHandleMelee>(); _walljump = GetComponent <LucyWallJump>(); _wallcling = GetComponent <LucyWallClinging>(); _lucyFlamethrower = GetComponent <LucyFlamethrower>(); _characterRun = GetComponent <CharacterRun>(); _plasmaRainbow = GetComponent <_2dxFX_PlasmaRainbow>(); PowerNodesCollected = 0; StartCoroutine(AddItemsToInventory()); StartCoroutine(GetTheRightSuitOn()); }
public override void OnInspectorGUI() { m_object.Update(); DrawDefaultInspector(); _2dxFX_PlasmaRainbow _2dxScript = (_2dxFX_PlasmaRainbow)target; Texture2D icon = Resources.Load("2dxfxinspector-anim") as Texture2D; if (icon) { Rect r; float ih = icon.height; float iw = icon.width; float result = ih / iw; float w = Screen.width; result = result * w; r = GUILayoutUtility.GetRect(ih, result); EditorGUI.DrawTextureTransparent(r, icon); } EditorGUILayout.PropertyField(m_object.FindProperty("ForceMaterial"), new GUIContent("Shared Material", "Use a unique material, reduce drastically the use of draw call")); if (_2dxScript.ForceMaterial == null) { _2dxScript.ActiveChange = true; } else { if (GUILayout.Button("Remove Shared Material")) { _2dxScript.ForceMaterial = null; _2dxScript.ShaderChange = 1; _2dxScript.ActiveChange = true; _2dxScript.CallUpdate(); } EditorGUILayout.PropertyField(m_object.FindProperty("ActiveChange"), new GUIContent("Change Material Property", "Change The Material Property")); } if (_2dxScript.ActiveChange) { EditorGUILayout.BeginVertical("Box"); Texture2D icone = Resources.Load("2dxfx-icon-color") as Texture2D; EditorGUILayout.PropertyField(m_object.FindProperty("_Colors"), new GUIContent("Change the colors", icone, "Change the plasma colors")); icone = Resources.Load("2dxfx-icon-value") as Texture2D; EditorGUILayout.PropertyField(m_object.FindProperty("_Offset"), new GUIContent("Change the offset", icone, "Change the plasma colors")); icone = Resources.Load("2dxfx-icon-time") as Texture2D; EditorGUILayout.PropertyField(m_object.FindProperty("Speed"), new GUIContent("Speed Value", icone, "Change the speed value")); EditorGUILayout.BeginVertical("Box"); icone = Resources.Load("2dxfx-icon-fade") as Texture2D; EditorGUILayout.PropertyField(m_object.FindProperty("_Alpha"), new GUIContent("Fading", icone, "Fade from nothing to showing")); EditorGUILayout.EndVertical(); EditorGUILayout.EndVertical(); } m_object.ApplyModifiedProperties(); }
protected override void Initialization() { base.Initialization(); _plasmaRainbow = GetComponent <_2dxFX_PlasmaRainbow>(); }