Example #1
0
 private void Update()
 {
     if (endLevel != null && endLevel.transform.position.y < -5)
     {
         endLevel = null;
         actualLevel.SetActive(false);
         Game.level++;
         CreateLevel();
         zoom.ResetZoom();
     }
 }
Example #2
0
 /**
  * Loads menu scene
  */
 public static void LoadMenu()
 {
     Zoom.ResetZoom();
     SettingsOpen = false;
     Load(Menu);
 }