void Start() { SortPlayers(); zoneController.AddZonesToLimit(startingZoneAmount); if (playerInfo.GetNumberOfPlayers() > 1) { //play singleplayer song } else { audioManager.PlaySound("MainTheme"); } }
void Start() { SortPlayers(); zoneController.AddZonesToLimit(startingZoneAmount); if (playerInfo.GetNumberOfPlayers() > 1) { //play singleplayer song } else { audioManager.PlaySound("MainTheme"); } }