Example #1
0
 void Start()
 {
     zombieAnimation = GetComponent <Animator>();
     dañoDelZombie   = GetComponentInChildren <ZombieDamege>();
     if (sombi)
     {
         zombieIa = GetComponent <ZombieIA>();
     }
     if (enemigo)
     {
         enemyIa = GetComponent <Enemigo>();
     }
     rbSombi = GetComponent <Rigidbody2D>();
 }
Example #2
0
    private void fire(int num)
    {
        GameObject obj = new GameObject();

        obj.AddComponent <LineShoot>();
        obj.GetComponent <LineShoot>().CreateTrailLine(obj);


        if (Physics.Raycast(myCam.transform.position, myCam.transform.forward, out hit))
        {
            ZombieIA take = hit.transform.GetComponent <ZombieIA>();
            if (take != null)
            {
                take.TakeDamage(num);
            }
        }
    }