Example #1
0
    public void CmdZombieHit(Vector3 position, Vector3 forward, GameObject zombieparent, float dmg)
    {
        Zombie zombie = zombieparent.GetComponent <Zombie>();

        GameMng.instance.setStatus(zombie.gobject);
        float mhp = zombie.gobject.HP - dmg;

        zombie.CmdSendHP(mhp, position, forward);
        if (mhp <= 0)
        {
            CreepScore += 1;
            Money      += 10;
        }
    }