static int _m_Init(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); ZhuYuU3d.LuaSceneClick __cl_gen_to_be_invoked = (ZhuYuU3d.LuaSceneClick)translator.FastGetCSObj(L, 1); { __cl_gen_to_be_invoked.Init( ); return(0); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }