public void Initialize() { Debug.Log("Initializing ControllerState"); Screen.orientation = ScreenOrientation.LandscapeLeft; _backBtn = GameObject.Find(BackButton).GetComponent<Button>(); _backBtn.onClick.AddListener(() => OnBackClick(_backBtn)); _leftSlider = GameObject.Find(LeftSlider).GetComponent<Slider>(); _leftSlider.value = 0; _leftSlider.onValueChanged.AddListener(OnLeftSliderChange); _rightSlider = GameObject.Find(RightSlider).GetComponent<Slider>(); _rightSlider.value = 0; _rightSlider.onValueChanged.AddListener(OnRightSliderChange); _connected = false; _connecting = false; _zegg = _manager.GetSelectedZegg(); if (_zegg == null) { Application.LoadLevel(Scenes.SCANNER); return; } ConnectToZegg(_zegg.Address); }
public void AddZeggDevice(string aAddress, string aName) { if (_zeggDeviceList == null) { _zeggDeviceList = new Dictionary<string, ZeggDevice> (); } if (!_zeggDeviceList.ContainsKey(aAddress)) { _zeggDeviceList[aAddress] = new ZeggDevice(aAddress, aName); } }