Example #1
0
    public NHidden createHide(string tag, ZV1.Action.Kind solve)
    {
        GameObject neuron = Instantiate(prefab_neuron, hidden);

        neuron.transform.position = hidden.position;
        return(new NHidden(neuron, tag, solve));
    }
Example #2
0
 public Output findOutByKind(ZV1.Action.Kind kind)
 {
     if (nor_out == null)
     {
         return(null);
     }
     if (nor_out.Length == 0)
     {
         return(null);
     }
     foreach (Output ou in nor_out)
     {
         if (ou.kind == kind)
         {
             return(ou);
         }
     }
     return(null);
 }
Example #3
0
    private Output generateOut(ZV1.Action.Kind kind)
    {
        GameObject neuron = Instantiate(prefab_neuron, outputs);

        return(new Output(neuron, kind));
    }