private bool InitManager() { GameObject go = Resources.Load <GameObject>(Path); if (go != null) { _resource = go.GetComponent <ZResource>(); } else { Debug.LogError(Path + " not found!"); } return(_resource != null); }
public BF3ServerBrowserViewModel( IZApi api, IEventService eventService, IGameService gameService, IDiscord discord, App application, IPageNavigator navigator, ISettingsService settingsService, IDialogService dialogService) : base(api, gameService, eventService, discord, application, settingsService, navigator, dialogService) { MapNames = new [] { "All" } .Concat(ZResource.GetBF3MapNames()) .ToArray(); GameModeNames = new [] { "All" } .Concat(ZResource.GetBF3GameModeNames()) .ToArray(); }