public void envoieMove(Vector3 pos, Vector3 dir) { ZEvent eventMove = new ZEvent(IDjoueur, 2, pos.x, pos.y, pos.z, dir.x, dir.y, dir.z); byte[] evt = eventMove.toBinary(); formatAndSend("u", evt); }
void Start() { setupSocket(); ZEvent eventMove = new ZEvent((ulong)0, 2, 495.7633f, 0.0f, 495.411f, 0.0f, 0.0f, 0.0f); byte[] evt = eventMove.toBinary(); formatAndSend("c", evt); readSocket(); /*ThreadStart listen = new ThreadStart(readSocket); * Thread thread = new Thread(listen); * thread.Start();*/ //closeSocket(); }