private void Start() { GlobalScript globals = GameObject.Find("Globals").GetComponent <GlobalScript>(); resolution_preset = globals.resolution_preset; range_preset = globals.range_preset; isFilteringEnable = globals.isFilteringEnable; isTextured = globals.isTextured; manager = GameObject.FindObjectOfType(typeof(ZEDManager)) as ZEDManager; spatialMapping = new ZEDSpatialMapping(transform, sl.ZEDCamera.GetInstance(), manager); }
private void Start() { manager = FindObjectOfType(typeof(ZEDManager)) as ZEDManager; spatialMapping = new ZEDSpatialMapping(transform, ZEDCamera.GetInstance(), manager); }
/// <summary> /// Fills the manager reference and instantiates ZEDSpatialMapping. /// </summary> private void Start() { manager = ZEDManager.Instance; spatialMapping = new ZEDSpatialMapping(transform, sl.ZEDCamera.GetInstance(), manager); }