public static void checkKeyboardShortcuts(Event keyEvent)
    {
        YuME_mapEditor.eraseToolOverride = false;
        YuME_mapEditor.pickToolOverride  = false;

        if (keyEvent.shift && !keyEvent.control && !keyEvent.alt)
        {
            if (YuME_mapEditor.selectedTool == YuME_mapEditor.toolIcons.brushTool)
            {
                YuME_mapEditor.eraseToolOverride = true;
            }
        }
        else if (keyEvent.control && !keyEvent.alt && !keyEvent.shift)
        {
            if (YuME_mapEditor.selectedTool == YuME_mapEditor.toolIcons.brushTool)
            {
                YuME_mapEditor.pickToolOverride = true;
            }
        }

        if (keyEvent.type == EventType.KeyDown)
        {
            switch (keyEvent.keyCode)
            {
            case KeyCode.Escape:
                Event.current.Use();
                YuME_mapEditor.selectedTool     = YuME_mapEditor.toolIcons.defaultTools;
                YuME_mapEditor.currentBrushType = YuME_mapEditor.brushTypes.standardBrush;
                break;

            case KeyCode.Equals:
                Event.current.Use();
                YuME_mapEditor.gridHeight += YuME_mapEditor.globalScale;
                break;

            case KeyCode.Minus:
                Event.current.Use();
                YuME_mapEditor.gridHeight -= YuME_mapEditor.globalScale;
                break;

            case KeyCode.LeftBracket:
                if (YuME_mapEditor.selectedTool == YuME_mapEditor.toolIcons.brushTool || YuME_mapEditor.selectedTool == YuME_mapEditor.toolIcons.eraseTool)
                {
                    Event.current.Use();
                    Vector3 newBrushSize = YuME_mapEditor.brushSize;
                    newBrushSize.x          -= 2;
                    newBrushSize.z          -= 2;
                    YuME_mapEditor.brushSize = newBrushSize;
                    SceneView.RepaintAll();
                }
                break;

            case KeyCode.RightBracket:
                if (YuME_mapEditor.selectedTool == YuME_mapEditor.toolIcons.brushTool || YuME_mapEditor.selectedTool == YuME_mapEditor.toolIcons.eraseTool)
                {
                    Event.current.Use();
                    Vector3 newBrushSize = YuME_mapEditor.brushSize;
                    newBrushSize.x          += 2;
                    newBrushSize.z          += 2;
                    YuME_mapEditor.brushSize = newBrushSize;
                    SceneView.RepaintAll();
                }
                break;

            case KeyCode.LeftArrow:
                if (YuME_mapEditor.selectedTool == YuME_mapEditor.toolIcons.brushTool || YuME_mapEditor.selectedTool == YuME_mapEditor.toolIcons.eraseTool)
                {
                    Event.current.Use();
                    Vector3 newBrushSize = YuME_mapEditor.brushSize;
                    newBrushSize.x          -= 2;
                    YuME_mapEditor.brushSize = newBrushSize;
                    SceneView.RepaintAll();
                }
                break;

            case KeyCode.RightArrow:
                if (YuME_mapEditor.selectedTool == YuME_mapEditor.toolIcons.brushTool || YuME_mapEditor.selectedTool == YuME_mapEditor.toolIcons.eraseTool)
                {
                    Event.current.Use();
                    Vector3 newBrushSize = YuME_mapEditor.brushSize;
                    newBrushSize.x          += 2;
                    YuME_mapEditor.brushSize = newBrushSize;
                    SceneView.RepaintAll();
                }
                break;

            case KeyCode.DownArrow:
                if (YuME_mapEditor.selectedTool == YuME_mapEditor.toolIcons.brushTool || YuME_mapEditor.selectedTool == YuME_mapEditor.toolIcons.eraseTool)
                {
                    if (Event.current.shift)
                    {
                        Event.current.Use();
                        Vector3 newBrushSize = YuME_mapEditor.brushSize;
                        newBrushSize.y          -= 1;
                        YuME_mapEditor.brushSize = newBrushSize;
                        SceneView.RepaintAll();
                    }
                    else
                    {
                        Event.current.Use();
                        Vector3 newBrushSize = YuME_mapEditor.brushSize;
                        newBrushSize.z          -= 2;
                        YuME_mapEditor.brushSize = newBrushSize;
                        SceneView.RepaintAll();
                    }
                }
                break;

            case KeyCode.UpArrow:
                if (YuME_mapEditor.selectedTool == YuME_mapEditor.toolIcons.brushTool || YuME_mapEditor.selectedTool == YuME_mapEditor.toolIcons.eraseTool)
                {
                    if (Event.current.shift)
                    {
                        Event.current.Use();
                        Vector3 newBrushSize = YuME_mapEditor.brushSize;
                        newBrushSize.y          += 1;
                        YuME_mapEditor.brushSize = newBrushSize;
                        SceneView.RepaintAll();
                    }
                    else
                    {
                        Event.current.Use();
                        Vector3 newBrushSize = YuME_mapEditor.brushSize;
                        newBrushSize.z          += 2;
                        YuME_mapEditor.brushSize = newBrushSize;
                        SceneView.RepaintAll();
                    }
                }
                break;

            case KeyCode.Return:
                if (YuME_mapEditor.selectedTool == YuME_mapEditor.toolIcons.brushTool || YuME_mapEditor.selectedTool == YuME_mapEditor.toolIcons.eraseTool)
                {
                    Event.current.Use();
                    YuME_mapEditor.setTileBrush(0);
                    YuME_mapEditor.brushSize = Vector3.one;
                    YuME_mapEditor.selectedTiles.Clear();
                    SceneView.RepaintAll();
                }
                else
                {
                    Event.current.Use();
                    YuME_mapEditor.selectedTiles.Clear();
                    SceneView.RepaintAll();
                }
                break;

            case KeyCode.Z:
                Event.current.Use();
                YuME_mapEditor.tileRotation -= 90f;
                break;

            case KeyCode.X:
                Event.current.Use();
                YuME_mapEditor.tileRotation += 90f;
                break;

            case KeyCode.E:
                if (keyEvent.shift)
                {
                    YuME_mapEditor.gridHeight -= YuME_mapEditor.globalScale * YuME_mapEditor.editorPreferences.gridLayerHeightScaler;
                }
                else
                {
                    YuME_mapEditor.gridHeight += YuME_mapEditor.globalScale * YuME_mapEditor.editorPreferences.gridLayerHeightScaler;
                }
                break;

            case KeyCode.I:
                Event.current.Use();
                YuME_tileFunctions.isolateTilesToggle();
                break;

            case KeyCode.C:
                Event.current.Use();
                YuME_tileFunctions.flipVertical();
                break;

            case KeyCode.V:
                Event.current.Use();
                YuME_tileFunctions.flipHorizontal();
                break;

            case KeyCode.B:
                Event.current.Use();
                YuME_mapEditor.tileRotationX -= 90f;
                break;

            case KeyCode.N:
                Event.current.Use();
                YuME_mapEditor.tileRotationX += 90f;
                break;

            case KeyCode.Space:
                if (YuME_mapEditor.selectedTool == YuME_mapEditor.toolIcons.selectTool || YuME_mapEditor.selectedTool == YuME_mapEditor.toolIcons.defaultTools)
                {
                    Event.current.Use();
                    YuME_tileFunctions.selectAllTiles();
                }
                break;

            case KeyCode.R:
                if (YuME_mapEditor.selectedTool == YuME_mapEditor.toolIcons.brushTool)
                {
                    Event.current.Use();
                    YuME_mapEditor.randomRotationMode = !YuME_mapEditor.randomRotationMode;
                }
                break;
            }

            if (!YuME_mapEditor.editorPreferences.useAlternativeKeyShortcuts)
            {
                switch (keyEvent.keyCode)
                {
                case KeyCode.A:
                    Event.current.Use();
                    YuME_mapEditor.selectedTool = YuME_mapEditor.toolIcons.brushTool;
                    break;

                case KeyCode.S:
                    Event.current.Use();
                    YuME_mapEditor.selectedTool = YuME_mapEditor.toolIcons.pickTool;
                    break;

                case KeyCode.D:
                    Event.current.Use();
                    YuME_mapEditor.selectedTool = YuME_mapEditor.toolIcons.eraseTool;
                    break;
                }
            }
            else
            {
                switch (keyEvent.keyCode)
                {
                case KeyCode.G:
                    Event.current.Use();
                    YuME_mapEditor.selectedTool = YuME_mapEditor.toolIcons.brushTool;
                    break;

                case KeyCode.H:
                    Event.current.Use();
                    YuME_mapEditor.selectedTool = YuME_mapEditor.toolIcons.pickTool;
                    break;

                case KeyCode.J:
                    Event.current.Use();
                    YuME_mapEditor.selectedTool = YuME_mapEditor.toolIcons.eraseTool;
                    break;
                }
            }
        }
    }
Example #2
0
    // ----------------------------------------------------------------------------------------------------
    // ----- Draw Scene Tools
    // ----------------------------------------------------------------------------------------------------

    static void OnSceneGUI(SceneView sceneView)
    {
        if (toolEnabled)
        {
            // ----------------------------------------------------------------------------------------------------
            // ----- Draw Scene Editor Tools
            // ----------------------------------------------------------------------------------------------------

            if (selectedTool > 0 && toolEnabled)
            {
                controlId = GUIUtility.GetControlID(FocusType.Passive);
                updateSceneMousePosition();
                checkTilePositionIsValid(sceneView.position);
                YuME_sceneGizmoFunctions.drawBrushGizmo();
            }

            // ----------------------------------------------------------------------------------------------------
            // ----- Draw Editor Tool Bar
            // ----------------------------------------------------------------------------------------------------

            YuME_editorSceneUI.drawToolUI(sceneView);

            // ----------------------------------------------------------------------------------------------------
            // ----- Check Keyboard and Mouse Shortcuts
            // ----------------------------------------------------------------------------------------------------

            YuME_keyboardShortcuts.checkKeyboardShortcuts(Event.current);
            YuME_mouseShorcuts.checkMouseShortcuts(Event.current);

            foreach (GameObject selected in selectedTiles)
            {
                if (selected != null)
                {
                    YuME_sceneGizmoFunctions.drawSceneGizmoCube(selected.transform.position, Vector3.one, Color.green);
                }
            }

            // ----------------------------------------------------------------------------------------------------
            // ----- Momenteray handling of the editor tool bar
            // ----------------------------------------------------------------------------------------------------

            switch (selectedTool)
            {
            case toolIcons.defaultTools:
                YuME_brushFunctions.destroyBrushTile();
                break;

            case toolIcons.brushTool:
                YuME_brushFunctions.createBrushTile();
                selectedTiles.Clear();
                break;

            case toolIcons.pickTool:
                YuME_brushFunctions.destroyBrushTile();
                selectedTiles.Clear();
                break;

            case toolIcons.eraseTool:
                YuME_brushFunctions.destroyBrushTile();
                selectedTiles.Clear();
                break;

            case toolIcons.selectTool:
                YuME_brushFunctions.destroyBrushTile();
                break;

            case toolIcons.copyTool:
                YuME_customBrushFunctions.createCopyBrush(false);
                selectedTool = toolIcons.brushTool;
                break;

            case toolIcons.moveTool:
                YuME_customBrushFunctions.createCopyBrush(true);
                selectedTool = toolIcons.brushTool;
                break;

            case toolIcons.trashTool:
                YuME_tileFunctions.trashTiles();
                selectedTool = previousSelectedTool;
                break;

            case toolIcons.customBrushTool:
                YuME_customBrushFunctions.createCustomBrush();
                selectedTool = previousSelectedTool;
                break;

            case toolIcons.showGizmos:
                showGizmos = !showGizmos;
                YuTools_Utils.disableTileGizmo(showGizmos);
                selectedTool = previousSelectedTool;
                break;

            case toolIcons.gridUpTool:
                if (Event.current.alt)
                {
                    gridHeight += 0.25f;
                }
                else
                {
                    gridHeight++;
                }
                selectedTool = previousSelectedTool;
                break;

            case toolIcons.gridDownTool:
                if (Event.current.alt)
                {
                    gridHeight -= 0.25f;
                }
                else
                {
                    gridHeight--;
                }
                selectedTool = previousSelectedTool;
                break;

            case toolIcons.rotateTool:
                tileRotation += 90f;
                selectedTool  = previousSelectedTool;
                break;

            case toolIcons.flipHorizontalTool:
                YuME_tileFunctions.flipHorizontal();
                selectedTool = previousSelectedTool;
                break;

            case toolIcons.flipVerticalTool:
                YuME_tileFunctions.flipVertical();
                selectedTool = previousSelectedTool;
                break;

            case toolIcons.isolateTool:
                YuME_tileFunctions.isolateTilesToggle();
                selectedTool = previousSelectedTool;
                break;

            case toolIcons.isolateLayerTool:
                YuME_tileFunctions.isolateLayerToggle();
                selectedTool = previousSelectedTool;
                break;

            case toolIcons.layerUp:
                currentLayer++;
                selectedTool = previousSelectedTool;
                break;

            case toolIcons.layerDown:
                currentLayer--;
                selectedTool = previousSelectedTool;
                break;
            }

            // ----------------------------------------------------------------------------------------------------
            // ----- Check Scene View Inputs for Drawing, Picking etc.
            // ----------------------------------------------------------------------------------------------------

            if (selectedTool > toolIcons.defaultTools)
            {
                if ((Event.current.type == EventType.MouseDrag || Event.current.type == EventType.MouseDown) &&
                    Event.current.button == 0 &&
                    Event.current.alt == false &&
                    Event.current.shift == false &&
                    Event.current.control == false &&
                    allowTileRedraw)
                {
                    switch (selectedTool)
                    {
                    case toolIcons.brushTool:
                        switch (currentBrushType)
                        {
                        case brushTypes.standardBrush:
                            addTiles();
                            break;

                        case brushTypes.customBrush:
                            YuME_customBrushFunctions.pasteCustomBrush(tilePosition);
                            break;

                        case brushTypes.copyBrush:
                            YuME_customBrushFunctions.pasteCopyBrush(tilePosition);
                            break;
                        }
                        break;

                    case toolIcons.pickTool:
                        YuME_tileFunctions.pickTile(tilePosition);
                        break;

                    case toolIcons.eraseTool:
                        eraseTiles();
                        break;

                    case toolIcons.selectTool:
                        YuME_tileFunctions.selectTile(tilePosition);
                        break;
                    }

                    allowTileRedraw = false;
                }
                else if ((Event.current.type == EventType.MouseDrag || Event.current.type == EventType.MouseDown) &&
                         Event.current.button == 0 &&
                         Event.current.alt == false &&
                         Event.current.shift == true &&
                         Event.current.control == false &&
                         allowTileRedraw)
                {
                    switch (selectedTool)
                    {
                    case toolIcons.brushTool:
                        eraseTiles();
                        break;
                    }

                    allowTileRedraw = false;
                }
                else if ((Event.current.type == EventType.MouseDrag || Event.current.type == EventType.MouseDown) &&
                         Event.current.button == 0 &&
                         Event.current.alt == false &&
                         Event.current.shift == false &&
                         Event.current.control == true &&
                         allowTileRedraw)
                {
                    switch (selectedTool)
                    {
                    case toolIcons.brushTool:
                        YuME_tileFunctions.pickTile(tilePosition);
                        break;

                    case toolIcons.selectTool:
                        YuME_tileFunctions.deSelectTile(tilePosition);
                        break;
                    }

                    allowTileRedraw = false;
                }

                HandleUtility.AddDefaultControl(controlId);
            }

            if (showGizmos)
            {
                if (selectedTiles.Count > 0)
                {
                    foreach (GameObject tile in selectedTiles)
                    {
                        YuME_sceneGizmoFunctions.handleInfo data;
                        data.tileName = tile.name;
                        data.layer    = tile.transform.parent.name;
                        data.grid     = tile.transform.position.y;
                        YuME_sceneGizmoFunctions.drawTileInfo(tile.transform.position, data);
                    }
                }
            }

            // ----------------------------------------------------------------------------------------------------
            // ----- Scene Housekeeping
            // ----------------------------------------------------------------------------------------------------

            YuME_brushFunctions.updateBrushPosition();
            repaintSceneView();
            previousSelectedTool = selectedTool;
        }
    }
    public static void checkKeyboardShortcuts(Event keyEvent)
    {
        YuME_mapEditor.eraseToolOverride = false;
        YuME_mapEditor.pickToolOverride  = false;

        if (keyEvent.shift && !keyEvent.control && !keyEvent.alt)
        {
            if (YuME_mapEditor.selectedTool == YuME_mapEditor.toolIcons.brushTool)
            {
                YuME_mapEditor.eraseToolOverride = true;
            }
        }
        else if (keyEvent.control && !keyEvent.alt && !keyEvent.shift)
        {
            if (YuME_mapEditor.selectedTool == YuME_mapEditor.toolIcons.brushTool)
            {
                YuME_mapEditor.pickToolOverride = true;
            }
        }

        if (keyEvent.type == EventType.keyDown)
        {
            switch (keyEvent.keyCode)
            {
            case KeyCode.Escape:
                Event.current.Use();
                YuME_mapEditor.selectedTool = YuME_mapEditor.toolIcons.defaultTools;
                break;

            case KeyCode.A:
                Event.current.Use();
                YuME_mapEditor.selectedTool = YuME_mapEditor.toolIcons.brushTool;
                break;

            case KeyCode.S:
                Event.current.Use();
                YuME_mapEditor.selectedTool = YuME_mapEditor.toolIcons.pickTool;
                break;

            case KeyCode.D:
                Event.current.Use();
                YuME_mapEditor.selectedTool = YuME_mapEditor.toolIcons.eraseTool;
                break;

            case KeyCode.Equals:
                Event.current.Use();
                YuME_mapEditor.gridHeight++;
                break;

            case KeyCode.Minus:
                Event.current.Use();
                YuME_mapEditor.gridHeight--;
                break;

            case KeyCode.LeftBracket:
                if (YuME_mapEditor.selectedTool == YuME_mapEditor.toolIcons.brushTool || YuME_mapEditor.selectedTool == YuME_mapEditor.toolIcons.eraseTool)
                {
                    Event.current.Use();
                    Vector3 newBrushSize = YuME_mapEditor.brushSize;
                    newBrushSize.x          -= 2;
                    newBrushSize.z          -= 2;
                    YuME_mapEditor.brushSize = newBrushSize;
                    SceneView.RepaintAll();
                }
                break;

            case KeyCode.RightBracket:
                if (YuME_mapEditor.selectedTool == YuME_mapEditor.toolIcons.brushTool || YuME_mapEditor.selectedTool == YuME_mapEditor.toolIcons.eraseTool)
                {
                    Event.current.Use();
                    Vector3 newBrushSize = YuME_mapEditor.brushSize;
                    newBrushSize.x          += 2;
                    newBrushSize.z          += 2;
                    YuME_mapEditor.brushSize = newBrushSize;
                    SceneView.RepaintAll();
                }
                break;

            case KeyCode.LeftArrow:
                if (YuME_mapEditor.selectedTool == YuME_mapEditor.toolIcons.brushTool || YuME_mapEditor.selectedTool == YuME_mapEditor.toolIcons.eraseTool)
                {
                    Event.current.Use();
                    Vector3 newBrushSize = YuME_mapEditor.brushSize;
                    newBrushSize.x          -= 2;
                    YuME_mapEditor.brushSize = newBrushSize;
                    SceneView.RepaintAll();
                }
                break;

            case KeyCode.RightArrow:
                if (YuME_mapEditor.selectedTool == YuME_mapEditor.toolIcons.brushTool || YuME_mapEditor.selectedTool == YuME_mapEditor.toolIcons.eraseTool)
                {
                    Event.current.Use();
                    Vector3 newBrushSize = YuME_mapEditor.brushSize;
                    newBrushSize.x          += 2;
                    YuME_mapEditor.brushSize = newBrushSize;
                    SceneView.RepaintAll();
                }
                break;

            case KeyCode.DownArrow:
                if (YuME_mapEditor.selectedTool == YuME_mapEditor.toolIcons.brushTool || YuME_mapEditor.selectedTool == YuME_mapEditor.toolIcons.eraseTool)
                {
                    if (Event.current.shift)
                    {
                        Event.current.Use();
                        Vector3 newBrushSize = YuME_mapEditor.brushSize;
                        newBrushSize.y          -= 1;
                        YuME_mapEditor.brushSize = newBrushSize;
                        SceneView.RepaintAll();
                    }
                    else
                    {
                        Event.current.Use();
                        Vector3 newBrushSize = YuME_mapEditor.brushSize;
                        newBrushSize.z          -= 2;
                        YuME_mapEditor.brushSize = newBrushSize;
                        SceneView.RepaintAll();
                    }
                }
                break;

            case KeyCode.UpArrow:
                if (YuME_mapEditor.selectedTool == YuME_mapEditor.toolIcons.brushTool || YuME_mapEditor.selectedTool == YuME_mapEditor.toolIcons.eraseTool)
                {
                    if (Event.current.shift)
                    {
                        Event.current.Use();
                        Vector3 newBrushSize = YuME_mapEditor.brushSize;
                        newBrushSize.y          += 1;
                        YuME_mapEditor.brushSize = newBrushSize;
                        SceneView.RepaintAll();
                    }
                    else
                    {
                        Event.current.Use();
                        Vector3 newBrushSize = YuME_mapEditor.brushSize;
                        newBrushSize.z          += 2;
                        YuME_mapEditor.brushSize = newBrushSize;
                        SceneView.RepaintAll();
                    }
                }
                break;

            case KeyCode.Return:
                if (YuME_mapEditor.selectedTool == YuME_mapEditor.toolIcons.brushTool || YuME_mapEditor.selectedTool == YuME_mapEditor.toolIcons.eraseTool)
                {
                    Event.current.Use();
                    YuME_mapEditor.setTileBrush(0);
                    YuME_mapEditor.brushSize = Vector3.one;
                    SceneView.RepaintAll();
                }
                break;

            case KeyCode.Z:
                Event.current.Use();
                YuME_mapEditor.tileRotation -= 90f;
                break;

            case KeyCode.X:
                Event.current.Use();
                YuME_mapEditor.tileRotation += 90f;
                break;

            case KeyCode.I:
                Event.current.Use();
                YuME_tileFunctions.isolateTilesToggle();
                break;

            case KeyCode.C:
                Event.current.Use();
                YuME_tileFunctions.flipVertical();
                break;

            case KeyCode.V:
                Event.current.Use();
                YuME_tileFunctions.flipHorizontal();
                break;

            case KeyCode.Space:
                if (YuME_mapEditor.selectedTool == YuME_mapEditor.toolIcons.selectTool || YuME_mapEditor.selectedTool == YuME_mapEditor.toolIcons.defaultTools)
                {
                    Event.current.Use();
                    YuME_tileFunctions.selectAllTiles();
                }
                break;
            }
        }
    }