public YourStatusPacketOut(double health, double max_health, YourStatusFlags flags) { UsageType = NetUsageType.PLAYERS; ID = ServerToClientPacket.YOUR_STATUS; Data = new byte[4 + 4 + 1]; Utilities.FloatToBytes((float)health).CopyTo(Data, 0); Utilities.FloatToBytes((float)max_health).CopyTo(Data, 4); Data[4 + 4] = (byte)flags; }