void Start() { var dev = SelectCameraDevice(); camTexture = new WebCamTexture(dev); camTexture.Play(); nn = new NNHandler(modelFile); yolo = new YOLOHandler(nn); textureScaler = new TextureScaler(nn.model.inputs[0].shape[1], nn.model.inputs[0].shape[2]); InitializeColorArray(); StartCoroutine(WebCamTextureInitialize()); }
void Start() { var dev = SelectCameraDevice(); camTexture = new WebCamTexture(dev); camTexture.Play(); nn = new NNHandler(modelFile); yolo = new YOLOHandler(nn); textureScaler = new TextureScaler(nn.model.inputs[0].shape[1], nn.model.inputs[0].shape[2]); relativeDrawer = GetComponent <OnGUICanvasRelativeDrawer>(); relativeDrawer.relativeObject = imageRenderer.GetComponent <RectTransform>(); classesNames = classesFile.text.Split(','); }