Example #1
0
        private void AddAxisToScene(Wpf.Controls.Workshop3DX workshop3DX)
        {
            var axis = new XyzAxis();

            axis.Length = 3.0f;
            workshop3DX.Scene.AddModel(axis);
            workshop3DX.Scene.Initialize();
        }
 public void ReceiveNumberInput(XyzAxis a, NumberInfo ni)
 {
     // commented Debug.Log("rec:"+ni);
     if (a.heldNumber)
     {
         Destroy(a.heldNumber);
     }
     AudioManager.inst.PlayCartoonEat(ni.transform.position, 0.8f);
     a.heldNumber = ni;
     a.heldNumber.GetComponent <Collider>().enabled      = false;
     a.heldNumber.GetComponent <Rigidbody>().isKinematic = true;
     a.moving = true;
     a.heldNumber.transform.position = a.inputStart.position;
     a.heldNumber.transform.parent   = a.heldPosition;
 }