Example #1
0
 /// <summary>Downgrades XvT and BoP missions to TIE95</summary>
 /// <remarks>G/PLT, SHPYD, REPYD and M/SC craft will have their indexes changed to reflect IDMR TIE95 Ships patch numbering. Triggers and orders will update.<br/>
 /// FG.Radio is not converted, since TIE behaviour is different<br/>
 /// Maximum FG.Formation value of 12 allowed<br/>
 /// For Triggers, maximum Trigger index of 24, maximum VariableType of 9, Amounts will be adjusted as 66% to 75%, 33% to 50% and "each" to 100%<br/>
 /// Maximum Abort index of 5<br/>
 /// Maximum FG.Goal Amount index of 6, 75% converted to 100%, 25% to 50%. First three XvT Goals will be used as Primary, Secondary and Bonus goals. Bonus points will be scaled appropriately. Goals only used if set for Team[0] and Enabled<br/>
 /// First two Arrival triggers used, first Departure trigger used. First three Orders used. All standard WPs and first Briefing WP used.<br/>
 /// For Messages, first two triggers used.<br/>
 /// For the Briefing, entire thing should be able to be used unless the original actually uses close to 200 commands (yikes). There is a conversion on the Zoom factor, this is a legacy factor from my old Converter program, I don't remember why.<br/>
 /// Primary Global goals used, XvT Secondary goals converted to Bonus goals. Prevent goals ignored<br/>
 /// Team[0] EndOfMissionMessages used, Teams[2-6] Name and Hostility towards Team[0] used for IFF<br/>
 /// BriefingQuestions generated using MissionSucc/Fail/Desc strings. Flight Officer has a single pre-mission entry for the Description, two post-mission entries for the Success and Fail. Line breaks must be entered manually<br/>
 /// Filename will end in "_TIE.tie"</remarks>
 /// <param name="miss">XvT/BoP mission to convert</param>
 /// <returns>Downgraded mission</returns>
 /// <exception cref="System.ArgumentException">Properties incompatable with TIE95 were detected in <i>miss</i></exception>
 public static Tie.Mission XvtBopToTie(Xvt.Mission miss)
 {
     Tie.Mission tie = new Tie.Mission();
     // FG limit is okay, since XvT < TIE for some reason
     if (miss.Messages.Count > Tie.Mission.MessageLimit)
     {
         throw maxException(true, false, Tie.Mission.MessageLimit);
     }
     tie.FlightGroups = new Tie.FlightGroupCollection(miss.FlightGroups.Count);
     if (miss.Messages.Count > 0)
     {
         tie.Messages = new Tie.MessageCollection(miss.Messages.Count);
     }
     #region FGs
     for (int i = 0; i < tie.FlightGroups.Count; i++)
     {
         #region Craft
         // Radio is omitted intentionally
         tie.FlightGroups[i].Name              = miss.FlightGroups[i].Name;
         tie.FlightGroups[i].Cargo             = miss.FlightGroups[i].Cargo;
         tie.FlightGroups[i].SpecialCargo      = miss.FlightGroups[i].SpecialCargo;
         tie.FlightGroups[i].SpecialCargoCraft = miss.FlightGroups[i].SpecialCargoCraft;
         tie.FlightGroups[i].RandSpecCargo     = miss.FlightGroups[i].RandSpecCargo;
         tie.FlightGroups[i].CraftType         = Tie.Mission.CraftCheck(miss.FlightGroups[i].CraftType);
         if (tie.FlightGroups[i].CraftType == 255)
         {
             throw flightException(4, i, Xwa.Strings.CraftType[miss.FlightGroups[i].CraftType]);
         }
         tie.FlightGroups[i].NumberOfCraft = miss.FlightGroups[i].NumberOfCraft;
         tie.FlightGroups[i].Status1       = miss.FlightGroups[i].Status1;
         tie.FlightGroups[i].Missile       = miss.FlightGroups[i].Missile;
         tie.FlightGroups[i].Beam          = miss.FlightGroups[i].Beam;
         tie.FlightGroups[i].IFF           = miss.FlightGroups[i].IFF;
         tie.FlightGroups[i].AI            = miss.FlightGroups[i].AI;
         tie.FlightGroups[i].Markings      = miss.FlightGroups[i].Markings;
         if (miss.FlightGroups[i].Formation > 12)
         {
             throw flightException(1, i, Xwa.Strings.Formation[miss.FlightGroups[i].Formation]);
         }
         else
         {
             tie.FlightGroups[i].Formation = miss.FlightGroups[i].Formation;
         }
         tie.FlightGroups[i].FormDistance   = miss.FlightGroups[i].FormDistance;
         tie.FlightGroups[i].GlobalGroup    = miss.FlightGroups[i].GlobalGroup;
         tie.FlightGroups[i].FormLeaderDist = miss.FlightGroups[i].FormLeaderDist;
         tie.FlightGroups[i].NumberOfWaves  = miss.FlightGroups[i].NumberOfWaves;
         tie.FlightGroups[i].PlayerCraft    = miss.FlightGroups[i].PlayerCraft;
         tie.FlightGroups[i].Yaw            = miss.FlightGroups[i].Yaw;
         tie.FlightGroups[i].Pitch          = miss.FlightGroups[i].Pitch;
         tie.FlightGroups[i].Roll           = miss.FlightGroups[i].Roll;
         #endregion Craft
         #region ArrDep
         tie.FlightGroups[i].Difficulty = miss.FlightGroups[i].Difficulty;
         for (int j = 0; j < 3; j++)
         {
             try { tie.FlightGroups[i].ArrDepTriggers[j] = (Tie.Mission.Trigger)miss.FlightGroups[i].ArrDepTriggers[j]; }
             catch (Exception x) { throw new ArgumentException("FG[" + i + "] ArrDep[" + j + "]: " + x.Message, x); }
         }
         tie.FlightGroups[i].AT1AndOrAT2           = miss.FlightGroups[i].ArrDepAO[0];
         tie.FlightGroups[i].ArrivalDelayMinutes   = miss.FlightGroups[i].ArrivalDelayMinutes;
         tie.FlightGroups[i].ArrivalDelaySeconds   = miss.FlightGroups[i].ArrivalDelaySeconds;
         tie.FlightGroups[i].DepartureTimerMinutes = miss.FlightGroups[i].DepartureTimerMinutes;
         tie.FlightGroups[i].DepartureTimerSeconds = miss.FlightGroups[i].DepartureTimerSeconds;
         if (miss.FlightGroups[i].AbortTrigger > 5)
         {
             throw flightException(2, i, Xwa.Strings.Abort[miss.FlightGroups[i].AbortTrigger]);
         }
         else
         {
             tie.FlightGroups[i].AbortTrigger = miss.FlightGroups[i].AbortTrigger;
         }
         tie.FlightGroups[i].ArrivalCraft1    = miss.FlightGroups[i].ArrivalCraft1;
         tie.FlightGroups[i].ArrivalMethod1   = miss.FlightGroups[i].ArrivalMethod1;
         tie.FlightGroups[i].ArrivalCraft2    = miss.FlightGroups[i].ArrivalCraft2;
         tie.FlightGroups[i].ArrivalMethod2   = miss.FlightGroups[i].ArrivalMethod2;
         tie.FlightGroups[i].DepartureCraft1  = miss.FlightGroups[i].DepartureCraft1;
         tie.FlightGroups[i].DepartureMethod1 = miss.FlightGroups[i].DepartureMethod1;
         tie.FlightGroups[i].DepartureCraft2  = miss.FlightGroups[i].DepartureCraft2;
         tie.FlightGroups[i].DepartureMethod2 = miss.FlightGroups[i].DepartureMethod2;
         #endregion ArrDep
         #region Goals
         if ((miss.FlightGroups[i].Goals[0].Enabled == true) && miss.FlightGroups[i].Goals[0].Team == 0)
         {
             tie.FlightGroups[i].Goals.PrimaryCondition = miss.FlightGroups[i].Goals[0].Condition;
             tie.FlightGroups[i].Goals.PrimaryAmount    = miss.FlightGroups[i].Goals[0].Amount;
         }
         if ((miss.FlightGroups[i].Goals[1].Enabled == true) && miss.FlightGroups[i].Goals[1].Team == 0)
         {
             tie.FlightGroups[i].Goals.SecondaryCondition = miss.FlightGroups[i].Goals[1].Condition;
             tie.FlightGroups[i].Goals.SecondaryAmount    = miss.FlightGroups[i].Goals[1].Amount;
         }
         if ((miss.FlightGroups[i].Goals[2].Enabled == true) && miss.FlightGroups[i].Goals[2].Team == 0)
         {
             tie.FlightGroups[i].Goals.BonusCondition = miss.FlightGroups[i].Goals[2].Condition;
             tie.FlightGroups[i].Goals.BonusAmount    = miss.FlightGroups[i].Goals[2].Amount;
             tie.FlightGroups[i].Goals.RawBonusPoints = miss.FlightGroups[i].Goals[2].RawPoints;
         }
         tieGoalsCheck("FlightGroup " + i, tie.FlightGroups[i].Goals);
         #endregion Goals
         for (int j = 0; j < 3; j++)
         {
             try { tie.FlightGroups[i].Orders[j] = (Tie.FlightGroup.Order)miss.FlightGroups[i].Orders[j]; }
             catch (Exception x) { throw new ArgumentException("FG[" + i + "] Order[" + j + "]: " + x.Message, x); }
         }
         for (int j = 0; j < 15; j++)
         {
             tie.FlightGroups[i].Waypoints[j] = (Tie.FlightGroup.Waypoint)miss.FlightGroups[i].Waypoints[j];
         }
     }
     #endregion FGs
     #region Messages
     for (int i = 0; i < tie.Messages.Count; i++)
     {
         tie.Messages[i].MessageString   = miss.Messages[i].MessageString;
         tie.Messages[i].Color           = miss.Messages[i].Color;
         tie.Messages[i].Delay           = miss.Messages[i].Delay;
         tie.Messages[i].Short           = miss.Messages[i].Note;
         tie.Messages[i].Trig1AndOrTrig2 = miss.Messages[i].T1AndOrT2;
         for (int j = 0; j < 2; j++)
         {
             try { tie.Messages[i].Triggers[j] = (Tie.Mission.Trigger)miss.Messages[i].Triggers[j]; }
             catch (Exception x) { throw new ArgumentException("Mess[" + i + "] T[" + j + "]: " + x.Message, x); }
         }
     }
     #endregion Messages
     #region Briefing
     for (int i = 0; i < tie.Briefing.BriefingTag.Length; i++)
     {
         tie.Briefing.BriefingTag[i] = miss.Briefings[0].BriefingTag[i];
     }
     for (int i = 0; i < tie.Briefing.BriefingString.Length; i++)
     {
         tie.Briefing.BriefingString[i] = miss.Briefings[0].BriefingString[i];
     }
     tie.Briefing.Unknown1 = miss.Briefings[0].Unknown1;
     tie.Briefing.Length   = (short)(miss.Briefings[0].Length * Tie.Briefing.TicksPerSecond / Xvt.Briefing.TicksPerSecond);
     for (int i = 0; i < tie.Briefing.Events.Length; i += 2)
     {
         short time = miss.Briefings[0].Events[i];
         short evnt = miss.Briefings[0].Events[i + 1];
         tie.Briefing.Events[i + 1] = evnt;
         if (time == 9999 && evnt == 0x22)
         {
             tie.Briefing.Events[i] = time;
             break;
         }
         tie.Briefing.Events[i] = (short)(time * Tie.Briefing.TicksPerSecond / Xvt.Briefing.TicksPerSecond);
         i += 2;
         for (int j = 0; j < tie.Briefing.EventParameterCount[evnt]; j++, i++)
         {
             tie.Briefing.Events[i] = miss.Briefings[0].Events[i];
         }
     }
     #endregion Briefing
     #region Globals
     tie.GlobalGoals.Goals[0].T1AndOrT2 = miss.Globals[0].Goals[0].T1AndOrT2;                    // Primary
     tie.GlobalGoals.Goals[2].T1AndOrT2 = miss.Globals[0].Goals[2].T1AndOrT2;                    // Secondary to Bonus, Prevent will be ignored
     for (int j = 0; j < 4; j++)
     {
         try { tie.GlobalGoals.Goals[j / 2 * 2].Triggers[j % 2] = (Tie.Mission.Trigger)miss.Globals[0].Goals[j / 2 * 2].Triggers[j % 2].GoalTrigger; }
         catch (Exception x) { throw new ArgumentException("Goal[" + (j / 2 * 2) + "] T[" + (j % 2) + "]: " + x.Message, x); }
     }
     #endregion Globals
     #region IFF/Team
     for (int i = 0; i < 6; i++)
     {
         tie.EndOfMissionMessages[i] = miss.Teams[0].EndOfMissionMessages[i];
     }
     for (int i = 2; i < 6; i++)
     {
         tie.IFFs[i]       = miss.Teams[i].Name;
         tie.IffHostile[i] = !miss.Teams[0].AlliedWithTeam[i];
     }
     #endregion IFF/Team
     #region Questions
     if (miss.MissionDescription != "")
     {
         tie.BriefingQuestions.PreMissQuestions[0] = "What are the mission objectives?";
         tie.BriefingQuestions.PreMissAnswers[0]   = miss.MissionDescription;                    // line breaks will have to be manually placed
     }
     if (miss.MissionSuccessful != "")
     {
         tie.BriefingQuestions.PostMissQuestions[0] = "What have I accomplished?";
         tie.BriefingQuestions.PostMissAnswers[0]   = miss.MissionSuccessful;                    // again, line breaks
         tie.BriefingQuestions.PostTrigger[0]       = 4;
         tie.BriefingQuestions.PostTrigType[0]      = 1;
     }
     if (miss.MissionFailed != "")
     {
         tie.BriefingQuestions.PostMissQuestions[1] = "Any suggestions?";
         tie.BriefingQuestions.PostMissAnswers[1]   = miss.MissionFailed;                // again, line breaks
         tie.BriefingQuestions.PostTrigger[1]       = 5;
         tie.BriefingQuestions.PostTrigType[1]      = 1;
     }
     #endregion Questions
     tie.MissionPath = miss.MissionPath.ToUpper().Replace(".TIE", "_TIE.tie");
     return(tie);
 }
Example #2
0
 /// <summary>Downgrades XWA missions to XvT and BoP</summary>
 /// <remarks>Maximum CraftType of 91. Triggers will update.<br/>
 /// For Triggers, maximum Trigger index of 46, maximum VariableType of 23, Amounts will be adjusted as "each special" to "100% special"<br/>
 /// Only Start and Hyp WPs converted, manual placement for WP1-8 required.<br/>
 /// For the Briefing, first 32 strings and text tags are copied, events are ignored (due to using icons instead of Craft)<br/>
 /// Filename will end in "_XvT.tie" or "_.BoP.tie"</remarks>
 /// <param name="miss">XWA mission to convert</param>
 /// <param name="bop">Determines if mission is to be converted to BoP instead of XvT</param>
 /// <returns>Downgraded mission</returns>
 /// <exception cref="System.ArgumentException">Properties incompatable with XvT/BoP were detected in <i>miss</i></exception>
 public static Xvt.Mission XwaToXvtBop(Xwa.Mission miss, bool bop)
 {
     Xvt.Mission xvt = new Xvt.Mission();
     xvt.IsBop = bop;
     if (miss.FlightGroups.Count > Xvt.Mission.FlightGroupLimit)
     {
         throw maxException(false, true, Xvt.Mission.FlightGroupLimit);
     }
     if (miss.Messages.Count > Xvt.Mission.MessageLimit)
     {
         throw maxException(false, false, Xvt.Mission.MessageLimit);
     }
     xvt.FlightGroups = new Xvt.FlightGroupCollection(miss.FlightGroups.Count);
     if (miss.Messages.Count > 0)
     {
         xvt.Messages = new Xvt.MessageCollection(miss.Messages.Count);
     }
     xvt.MissionDescription = miss.MissionDescription;
     xvt.MissionFailed      = miss.MissionFailed;
     xvt.MissionSuccessful  = miss.MissionSuccessful;
     #region FGs
     for (int i = 0; i < xvt.FlightGroups.Count; i++)
     {
         #region craft
         xvt.FlightGroups[i].Name              = miss.FlightGroups[i].Name;
         xvt.FlightGroups[i].Cargo             = miss.FlightGroups[i].Cargo;
         xvt.FlightGroups[i].SpecialCargo      = miss.FlightGroups[i].SpecialCargo;
         xvt.FlightGroups[i].SpecialCargoCraft = miss.FlightGroups[i].SpecialCargoCraft;
         xvt.FlightGroups[i].RandSpecCargo     = miss.FlightGroups[i].RandSpecCargo;
         xvt.FlightGroups[i].CraftType         = Xvt.Mission.CraftCheck(miss.FlightGroups[i].CraftType);
         if (xvt.FlightGroups[i].CraftType == 255)
         {
             throw flightException(4, i, Xwa.Strings.CraftType[miss.FlightGroups[i].CraftType]);
         }
         xvt.FlightGroups[i].NumberOfCraft = miss.FlightGroups[i].NumberOfCraft;
         if (xvt.FlightGroups[i].Status1 > 21)
         {
             throw flightException(0, i, Xwa.Strings.Status[miss.FlightGroups[i].Status1]);
         }
         xvt.FlightGroups[i].Status1 = miss.FlightGroups[i].Status1;
         if (xvt.FlightGroups[i].Status2 > 21)
         {
             throw flightException(0, i, Xwa.Strings.Status[miss.FlightGroups[i].Status2]);
         }
         xvt.FlightGroups[i].Status2           = miss.FlightGroups[i].Status2;
         xvt.FlightGroups[i].Missile           = miss.FlightGroups[i].Missile;
         xvt.FlightGroups[i].Beam              = miss.FlightGroups[i].Beam;
         xvt.FlightGroups[i].IFF               = miss.FlightGroups[i].IFF;
         xvt.FlightGroups[i].Team              = miss.FlightGroups[i].Team;
         xvt.FlightGroups[i].AI                = miss.FlightGroups[i].AI;
         xvt.FlightGroups[i].Markings          = miss.FlightGroups[i].Markings;
         xvt.FlightGroups[i].Radio             = miss.FlightGroups[i].Radio;
         xvt.FlightGroups[i].Formation         = miss.FlightGroups[i].Formation;
         xvt.FlightGroups[i].FormDistance      = miss.FlightGroups[i].FormDistance;
         xvt.FlightGroups[i].GlobalGroup       = miss.FlightGroups[i].GlobalGroup;
         xvt.FlightGroups[i].FormLeaderDist    = miss.FlightGroups[i].FormLeaderDist;
         xvt.FlightGroups[i].NumberOfWaves     = miss.FlightGroups[i].NumberOfWaves;
         xvt.FlightGroups[i].Unknowns.Unknown1 = miss.FlightGroups[i].Unknowns.Unknown3;
         xvt.FlightGroups[i].PlayerNumber      = miss.FlightGroups[i].PlayerNumber;
         xvt.FlightGroups[i].ArriveOnlyIfHuman = miss.FlightGroups[i].ArriveOnlyIfHuman;
         xvt.FlightGroups[i].PlayerCraft       = miss.FlightGroups[i].PlayerCraft;
         xvt.FlightGroups[i].Yaw               = miss.FlightGroups[i].Yaw;
         xvt.FlightGroups[i].Pitch             = miss.FlightGroups[i].Pitch;
         xvt.FlightGroups[i].Roll              = miss.FlightGroups[i].Roll;
         #endregion craft
         #region ArrDep
         xvt.FlightGroups[i].Difficulty = miss.FlightGroups[i].Difficulty;
         for (int j = 0; j < 6; j++)
         {
             try { xvt.FlightGroups[i].ArrDepTriggers[j] = (Xvt.Mission.Trigger)miss.FlightGroups[i].ArrDepTriggers[j]; }
             catch (Exception x) { throw new ArgumentException("FG[" + i + "] ArrDep[" + j + "]: " + x.Message, x); }
         }
         for (int j = 0; j < 4; j++)
         {
             xvt.FlightGroups[i].ArrDepAO[j] = miss.FlightGroups[i].ArrDepAndOr[j];
         }
         xvt.FlightGroups[i].ArrivalDelayMinutes   = miss.FlightGroups[i].ArrivalDelayMinutes;
         xvt.FlightGroups[i].ArrivalDelaySeconds   = miss.FlightGroups[i].ArrivalDelaySeconds;
         xvt.FlightGroups[i].DepartureTimerMinutes = miss.FlightGroups[i].DepartureTimerMinutes;
         xvt.FlightGroups[i].DepartureTimerSeconds = miss.FlightGroups[i].DepartureTimerSeconds;
         xvt.FlightGroups[i].AbortTrigger          = miss.FlightGroups[i].AbortTrigger;
         xvt.FlightGroups[i].ArrivalCraft1         = miss.FlightGroups[i].ArrivalCraft1;
         xvt.FlightGroups[i].ArrivalMethod1        = miss.FlightGroups[i].ArrivalMethod1;
         xvt.FlightGroups[i].ArrivalCraft2         = miss.FlightGroups[i].ArrivalCraft2;
         xvt.FlightGroups[i].ArrivalMethod2        = miss.FlightGroups[i].ArrivalMethod2;
         xvt.FlightGroups[i].DepartureCraft1       = miss.FlightGroups[i].DepartureCraft1;
         xvt.FlightGroups[i].DepartureMethod1      = miss.FlightGroups[i].DepartureMethod1;
         xvt.FlightGroups[i].DepartureCraft2       = miss.FlightGroups[i].DepartureCraft2;
         xvt.FlightGroups[i].DepartureMethod2      = miss.FlightGroups[i].DepartureMethod2;
         #endregion ArrDep
         #region Goals
         for (int j = 0; j < 8; j++)
         {
             for (int k = 0; k < 6; k++)
             {
                 xvt.FlightGroups[i].Goals[j][k] = miss.FlightGroups[i].Goals[j][k];
             }
             if (xvt.FlightGroups[i].Goals[j].Condition > 46)
             {
                 throw triggerException(0, "FG " + i + " Goal " + j, Xwa.Strings.Trigger[xvt.FlightGroups[i].Goals[j].Condition]);
             }
             if (xvt.FlightGroups[i].Goals[j].Amount == 19)
             {
                 xvt.FlightGroups[i].Goals[j].Amount = 6;
             }
             xvt.FlightGroups[i].Goals[j].IncompleteText = miss.FlightGroups[i].Goals[j].IncompleteText;
             xvt.FlightGroups[i].Goals[j].CompleteText   = miss.FlightGroups[i].Goals[j].CompleteText;
             xvt.FlightGroups[i].Goals[j].FailedText     = miss.FlightGroups[i].Goals[j].FailedText;
         }
         #endregion Goals
         for (int j = 0; j < 4; j++)
         {
             try { xvt.FlightGroups[i].Orders[j] = (Xvt.FlightGroup.Order)miss.FlightGroups[i].Orders[0, j]; }
             catch (Exception x) { throw new ArgumentException("FG[" + i + "] Order[" + j + "]: " + x.Message, x); }
         }
         xvt.FlightGroups[i].SkipToO4T1AndOrT2 = miss.FlightGroups[i].Orders[0, 3].SkipT1AndOrT2;
         for (int j = 0; j < 2; j++)
         {
             try { xvt.FlightGroups[i].SkipToOrder4Trigger[j] = (Xvt.Mission.Trigger)miss.FlightGroups[i].Orders[0, 3].SkipTriggers[j]; }
             catch (Exception x) { throw new ArgumentException("FG[" + i + "] SkipT[" + j + "]: " + x.Message, x); }
         }
         for (int j = 0; j < 3; j++)
         {
             xvt.FlightGroups[i].Waypoints[j] = (Xvt.FlightGroup.Waypoint)miss.FlightGroups[i].Waypoints[j];
         }
         xvt.FlightGroups[i].Waypoints[13] = (Xvt.FlightGroup.Waypoint)miss.FlightGroups[i].Waypoints[3];
     }
     #endregion FGs
     #region Messages
     for (int i = 0; i < xvt.Messages.Count; i++)
     {
         xvt.Messages[i].MessageString = miss.Messages[i].MessageString;
         xvt.Messages[i].Color         = miss.Messages[i].Color;
         xvt.Messages[i].Delay         = (byte)((miss.Messages[i].DelaySeconds + miss.Messages[i].DelayMinutes * 60) / 5);               // should throw if delay > 21:15
         xvt.Messages[i].Note          = miss.Messages[i].Note;
         xvt.Messages[i].T1AndOrT2     = miss.Messages[i].TrigAndOr[0];
         xvt.Messages[i].T3AndOrT4     = miss.Messages[i].TrigAndOr[1];
         xvt.Messages[i].T12AndOrT34   = miss.Messages[i].TrigAndOr[2];
         for (int j = 0; j < 10; j++)
         {
             xvt.Messages[i].SentToTeam[j] = miss.Messages[i].SentTo[j];
         }
         for (int j = 0; j < 4; j++)
         {
             try { xvt.Messages[i].Triggers[j] = (Xvt.Mission.Trigger)miss.Messages[i].Triggers[j]; }
             catch (Exception x) { throw new ArgumentException("Mess[" + i + "] T[" + j + "]: " + x.Message, x); }
         }
     }
     #endregion Messages
     #region Briefing
     for (int i = 0; i < 2; i++)
     {
         for (int j = 0; j < xvt.Briefings[i].BriefingTag.Length; j++)
         {
             xvt.Briefings[i].BriefingTag[j] = miss.Briefings[i].BriefingTag[j];
         }
         for (int j = 0; j < xvt.Briefings[i].BriefingString.Length; j++)
         {
             xvt.Briefings[i].BriefingString[j] = miss.Briefings[i].BriefingString[j];
         }
         xvt.Briefings[i].Unknown1 = miss.Briefings[i].Unknown1;
         xvt.Briefings[i].Length   = (short)(miss.Briefings[i].Length * Xvt.Briefing.TicksPerSecond / Xwa.Briefing.TicksPerSecond);
     }
     #endregion Briefing
     #region Globals
     for (int i = 0; i < 10; i++)
     {
         for (int j = 0; j < 3; j++)
         {
             xvt.Globals[i].Goals[j].T1AndOrT2   = miss.Globals[i].Goals[j].T1AndOrT2;
             xvt.Globals[i].Goals[j].T3AndOrT4   = miss.Globals[i].Goals[j].T3AndOrT4;
             xvt.Globals[i].Goals[j].T12AndOrT34 = miss.Globals[i].Goals[j].T12AndOrT34;
             for (int k = 0; k < 12; k++)
             {
                 xvt.Globals[i].Goals[j].Triggers[k / 3].GoalStrings[k % 3] = miss.Globals[i].Goals[j].GoalStrings[k / 3, k % 3];
             }
             xvt.Globals[i].Goals[j].RawPoints = miss.Globals[i].Goals[j].RawPoints;
             for (int h = 0; h < 4; h++)
             {
                 try { xvt.Globals[i].Goals[j].Triggers[h].GoalTrigger = (Xvt.Mission.Trigger)miss.Globals[i].Goals[j].Triggers[h]; }
                 catch (Exception x) { throw new ArgumentException("Team[" + i + "] Goal[" + j + "] T[" + h + "]: " + x.Message, x); }
             }
         }
     }
     #endregion Globals
     #region Team
     for (int i = 0; i < 10; i++)
     {
         xvt.Teams[i].Name = miss.Teams[i].Name;
         for (int j = 0; j < 6; j++)
         {
             xvt.Teams[i].EndOfMissionMessages[j] = miss.Teams[i].EndOfMissionMessages[j];
         }
         for (int j = 0; j < 10; j++)
         {
             xvt.Teams[i].AlliedWithTeam[j] = (miss.Teams[i].Allies[j] == Xwa.Team.Allegeance.Friendly);
         }
     }
     #endregion Team
     xvt.MissionPath = miss.MissionPath.ToUpper().Replace(".TIE", "_XVT.tie");
     return(xvt);
 }