// Make this caption widget active. internal void MakeActive() { // If we have a passive grab active, then remove it. if((flags & CaptionFlags.Grabbed) != 0) { try { IntPtr display = dpy.Lock(); Xlib.XUngrabButton (display, 0 /* AnyButton */, (1 << 15) /* AnyModifier */, GetWidgetHandle()); // We might have a frozen mouse pointer, so allow // events to proceed just in case. Xlib.XAllowEvents (display, 2 /* ReplayPointer */, dpy.knownEventTime); } finally { dpy.Unlock(); } flags &= ~CaptionFlags.Grabbed; } // Change the visual aspect of this window to active. flags |= CaptionFlags.Active; if(gradient != null) { gradient.Dispose(); gradient = null; } Repaint(); }
// Paint this widget in response to an "Expose" event. protected override void OnPaint(Graphics graphics) { // Draw the thick 3D border around the outside first. graphics.DrawEffect(0, 0, width, height, Effect.Raised); // Get the rectangle containing the caption area. Rectangle rect = new Rectangle (FrameBorderSize, FrameBorderSize, width - FrameBorderSize * 2, captionHeight - FrameBorderSize); // If the rectangle does not overlap the expose region, // then there is no point drawing the main caption area. if(!graphics.ExposeRegion.Overlaps(rect)) { return; } // Get the colors to use for the foreground and background. Color foreground, background, endBackground; if((flags & CaptionFlags.Active) != 0) { foreground = new Color(StandardColor.HighlightForeground); background = new Color(StandardColor.HighlightBackground); endBackground = new Color(StandardColor.HighlightEndBackground); } else { foreground = new Color(StandardColor.Background); background = new Color(StandardColor.BottomShadow); endBackground = new Color(StandardColor.EndBackground); } // Create a gradient for the title bar, if necessary. if(gradient != null && (gradient.Width != rect.width || gradient.Height != rect.height)) { // The size has changed and we need a new gradient. gradient.Dispose(); gradient = null; } if(gradient == null && screen.DefaultDepth >= 15) { DotGNU.Images.Image image = CreateGradient (rect.width, rect.height, background, endBackground); gradient = new Xsharp.Image(screen, image.GetFrame(0)); image.Dispose(); } // Clear the caption background. if(gradient == null) { graphics.Foreground = background; graphics.SetFillSolid(); graphics.FillRectangle(rect); } else { graphics.SetFillTiled(gradient.Pixmap, rect.x, rect.y); graphics.FillRectangle(rect); graphics.SetFillSolid(); } // Draw the caption buttons and then subtract that // region off the caption rectangle so we don't get // bleed through when we draw the caption text. rect.width -= DrawCaptionButtons (graphics, rect, flags, (CaptionFlags)(~0)); // Bail out if the rectangle is too small for the text. if(rect.width <= 2) { return; } // Position the caption text. Font font = GetCaptionFont(); FontExtents extents = font.GetFontExtents(graphics); int textY = (rect.height - extents.Ascent) / 2; textY += rect.y + extents.Ascent; // Draw the caption text, clipped to the caption area // so that it won't overwrite the buttons on the right. using(Region region = new Region(graphics.ExposeRegion)) { region.Intersect(rect); graphics.SetClipRegion(region); graphics.Foreground = foreground; graphics.DrawString(rect.x + 2, textY, child.Name, font); } }
// Make this caption widget inactive. internal void MakeInactive() { // Add a passive grab so that we can intercept button // press events before the child window gets them // and cause the window to be raised first. if((flags & CaptionFlags.Grabbed) == 0) { try { IntPtr display = dpy.Lock(); Xlib.XGrabButton (display, 0 /* AnyButton */, (1 << 15) /* AnyModifier */, GetWidgetHandle(), XBool.False, (uint)(EventMask.ButtonPressMask), 0 /* GrabModeSync */, 1 /* GrabModeAsync */, XWindow.Zero, XCursor.Zero); } finally { dpy.Unlock(); } flags |= CaptionFlags.Grabbed; } // Change the visual aspect of this window to inactive. flags &= ~CaptionFlags.Active; if(gradient != null) { gradient.Dispose(); gradient = null; } Repaint(); }