public ITexture2D GetTextureBack(int id) { if (id == -1) return null; var texture = new XnaTexture2D("charmander-back", Content); texture.LoadContent(); return texture; }
internal GraphicResources(Configuration.Configuration config, ContentManager content) { DefaultArrowTexture = new XnaTexture2D(config.DefaultArrowTexture, content); DefaultFont = new XnaSpriteFont(config.DefaultFont, content); DefaultBorderTexture = new XnaTexture2D(config.DefaultBorderTexture, content); pixel = new XnaTexture2D(); Cup = new XnaTexture2D("circle", content); ContentManager = content; Configuration = config; }