protected virtual void OnGiveReward(ConquestState s, XmlAttachment reward) { if (s == null || s.User == null || reward == null || reward.Deleted) { return; } if (!XmlAttach.AttachTo(s.User, reward)) { reward.Delete(); } }
public override void OnResponse(NetState state, RelayInfo info) { if (info == null || state == null || state.Mobile == null) { return; } int radiostate = -1; if (info.Switches.Length > 0) { radiostate = info.Switches[0]; } switch (info.ButtonID) { default: { if (radiostate == 1 && SearchList != null && SelectedList != null) { // accept for (int i = 0; i < SearchList.Count; i++) { int index = i - DisplayFrom; if ((index >= 0 && index < SelectedList.Length && SelectedList[index] == true) || selectAll) { XmlAttachment o = SearchList[i]; // some objects may not delete gracefully (null map items are particularly error prone) so trap them try { o.Delete(); } catch { } } } // refresh the gump state.Mobile.CloseGump(typeof(XmlGetAttGump)); state.Mobile.SendGump(new XmlGetAttGump(state.Mobile, m_target, 0, 0)); } break; } } }