Example #1
0
        public Xreturn(Ability ability)
            : base(ability)
        {
            Modifier = new XmarkModifier(HeroTeam, EvadableModifier.GetHeroType.ModifierSource);

            DisableTimeSinceCastCheck = true;
            DisablePathfinder         = true;

            BlinkAbilities.Add("morphling_waveform");
            BlinkAbilities.Add("sandking_burrowstrike");
            BlinkAbilities.Add("faceless_void_time_walk");
            BlinkAbilities.Add("phantom_lancer_doppelwalk");
            BlinkAbilities.Add("ember_spirit_activate_fire_remnant");

            CounterAbilities.Add(Eul);
            CounterAbilities.Add(PhaseShift);
            CounterAbilities.Add(BallLightning);
            CounterAbilities.Add(Manta);
            CounterAbilities.Add(SleightOfFist);
            CounterAbilities.Add(TricksOfTheTrade);
            CounterAbilities.AddRange(VsDamage);
            CounterAbilities.AddRange(VsMagic);
            CounterAbilities.AddRange(Invul);
            CounterAbilities.Add(SnowBall);
        }
Example #2
0
        public Xreturn(Ability ability)
            : base(ability)
        {
            Modifier = new XmarkModifier(HeroTeam, EvadableModifier.GetHeroType.ModifierSource);

            DisableTimeSinceCastCheck = true;
            DisablePathfinder = true;

            BlinkAbilities.Add("morphling_waveform");
            BlinkAbilities.Add("sandking_burrowstrike");
            BlinkAbilities.Add("faceless_void_time_walk");
            BlinkAbilities.Add("phantom_lancer_doppelwalk");
            BlinkAbilities.Add("ember_spirit_activate_fire_remnant");

            CounterAbilities.Add(Eul);
            CounterAbilities.Add(PhaseShift);
            CounterAbilities.Add(BallLightning);
            CounterAbilities.Add(Manta);
            CounterAbilities.Add(SleightOfFist);
            CounterAbilities.Add(TricksOfTheTrade);
            CounterAbilities.AddRange(VsDamage);
            CounterAbilities.AddRange(VsMagic);
            CounterAbilities.AddRange(Invul);
            CounterAbilities.Add(SnowBall);
        }