public void SetUp() { // an API key is required to publish on Xamarin Test Cloud for remote, multi-device testing // this works fine for local simulator testing though app = ConfigureApp.iOS.AppBundle(PathToIPA).Debug().EnableLocalScreenshots().StartApp(); }
public void SetUp() { // an API key is required to publish on Xamarin Test Cloud for remote, multi-device testing // this works fine for local simulator testing though app = ConfigureApp.iOS.AppBundle(PathToIPA).Debug().EnableLocalScreenshots().StartApp(); }
public void SetUp() { try { // an API key is required to publish on Xamarin Test Cloud for remote, multi-device testing // this works fine for local simulator testing though // app = ConfigureApp.iOS.AppBundle(PathToIPA).Debug().StartApp(); app = ConfigureApp.iOS.InstalledApp("com.mikejames.beerdrinkin").StartApp(); if(app == null) throw new Exception("something went wrong..."); } catch(Exception ex) { Console.WriteLine(ex.Message); } }
public void SetUp() { try { // an API key is required to publish on Xamarin Test Cloud for remote, multi-device testing // this works fine for local simulator testing though // app = ConfigureApp.iOS.AppBundle(PathToIPA).Debug().StartApp(); app = ConfigureApp.iOS.AppBundle(PathToIPA).StartApp(); if (app == null) { throw new Exception("something went wrong..."); } } catch (Exception ex) { Console.WriteLine(ex.Message); } }