/// <summary> /// At the start, this method sets the reference to the first found SenseGlove_Teleport script. /// </summary> public override void SubclassStart() { Object[] objects = Resources.FindObjectsOfTypeAll(typeof(XRBaseController)); print("objects.Length" + objects.Length); if (objects.Length > 0) { teleport = (XRBaseController)objects[0]; } }
void GetGripValue(XRBaseController controller, float val) { gripVal = val; //Debug.Log("My grip is:" + val); }
// Start is called before the first frame update void Start() { XRBaseController left = FindObjectOfType <XRBaseController>(); controller = left.GetComponent <ActionBasedController>(); }