private void XPPanel_UpdateData(On.XPPanel.orig_UpdateData orig, XPPanel self)
        {
            self.SetValue(LiteSingleton <PlayerCharacter> .Singleton.TotalXpAmount);
            SkillPointField skillPointField = (SkillPointField)self.GetType().GetField("skillPointField", BindingFlags.NonPublic | BindingFlags.Instance).GetValue(self);

            if (skillPointField != null)
            {
                skillPointField.UpdateData();
                return;
            }
        }