// Use this for initialization void Start() { LevelSystem = GameObject.Find("LevelManager").GetComponent <XPLevels>(); PlayerXP = GameObject.Find("Player").GetComponent <PlayerLevel>(); XPCounter = GameObject.Find("XPCounter").GetComponent <Text> () as Text; LevelCounter = GameObject.Find("LevelCounter").GetComponent <Text> () as Text; XPBar = GameObject.Find("XPBar").GetComponent <Slider> () as Slider; }
void Start() { LevelSystem = GameObject.Find("LevelManager").GetComponent <XPLevels>(); XPCounterBeep = gameObject.GetComponent <AudioSource>(); }