internal GamePadStruct(float v)
            {
                m_VibrationA = v;
                m_VibrationB = v;

                Buttons     = new XNACS1Lib.GamePadSupport.AllButtonsOnGamePad();
                Dpad        = new XNACS1Lib.GamePadSupport.DPadOnGamePad();
                ThumbSticks = new XNACS1Lib.GamePadSupport.ThumbSticksOnGamePad();
                Triggers    = new XNACS1Lib.GamePadSupport.TriggersOnGamePad();
                aButton     = new XNACS1Lib.GamePadSupport.ButtonClickOnGamePad();
                bButton     = new XNACS1Lib.GamePadSupport.ButtonClickOnGamePad();
                xButton     = new XNACS1Lib.GamePadSupport.ButtonClickOnGamePad();
                yButton     = new XNACS1Lib.GamePadSupport.ButtonClickOnGamePad();
                startButton = new XNACS1Lib.GamePadSupport.ButtonClickOnGamePad();
                backButton  = new XNACS1Lib.GamePadSupport.ButtonClickOnGamePad();
            }
Example #2
0
            internal GamePadStruct(float v)
            {
                m_VibrationA = v;
                m_VibrationB = v;

                Buttons = new XNACS1Lib.GamePadSupport.AllButtonsOnGamePad();
                Dpad = new XNACS1Lib.GamePadSupport.DPadOnGamePad();
                ThumbSticks = new XNACS1Lib.GamePadSupport.ThumbSticksOnGamePad();
                Triggers = new XNACS1Lib.GamePadSupport.TriggersOnGamePad();
                aButton = new XNACS1Lib.GamePadSupport.ButtonClickOnGamePad();
                bButton = new XNACS1Lib.GamePadSupport.ButtonClickOnGamePad();
                xButton = new XNACS1Lib.GamePadSupport.ButtonClickOnGamePad();
                yButton = new XNACS1Lib.GamePadSupport.ButtonClickOnGamePad();
                startButton = new XNACS1Lib.GamePadSupport.ButtonClickOnGamePad();
                backButton = new XNACS1Lib.GamePadSupport.ButtonClickOnGamePad();
            }