public void OnFrameMove(Microsoft.DirectX.Direct3D.Device device, double totalTime, float elapsedTime) { if (airplaneMesh != null) { airplaneMesh.OnFrameMove(device, totalTime, elapsedTime); } scenery.OnFrameMove(device, totalTime, elapsedTime); birds.OnFrameMove(device, totalTime, elapsedTime); cursor3d.OnFrameMove(device, totalTime, elapsedTime); selectedObject.OnFrameMove(device, totalTime, elapsedTime); transparentObjectManager.OnFrameMove(device, totalTime, elapsedTime); toolBox.CursorPosition = cursor3d.Position.ToString(); }