Example #1
0
    public void LoadData()
    {
        //Load the data from the XML File
        SaveData data = XMLSaving.ReadData();

        //If data isnt equal to null
        if (data != null)
        {
            for (int i = 0; i < saveSlots.Length; i++)
            {
                saveSlots[i].player = data.playerName[i];
                //set the wave in high to the wave in data
                saveSlots[i].level = data.level[i];
                saveSlots[i].turn  = data.turn[i];
            }
        }
        else //else if data is null
        {
            for (int i = 0; i < saveSlots.Length; i++)
            {
                //Set the player to blank
                saveSlots[i].player = "Blank";
                //Set the wave to zero
                saveSlots[i].level = 0;
                saveSlots[i].turn  = 0;
            }
        }
        //Sort the score data
        Sort();
    }
Example #2
0
    public void LoadData()
    {
        //Load the data from the XML File
        HighScores data = XMLSaving.ReadData();

        //If data isnt equal to null
        if (data != null)
        {
            //for all high
            for (int i = 0; i < high.Length; i++)
            {
                //Set the player in high to player playername in data
                high[i].player = data.playerName[i];
                //set the distance in high to the wave in data
                high[i].dis = data.wave[i];
            }
        }
        else //else if data is null
        {
            //for each high
            for (int i = 0; i < high.Length; i++)
            {
                //Set the player to blank
                high[i].player = "Blank";
                //Set the distance to zero
                high[i].dis = 0;
            }
        }
        //Sort the score data
        Sort();
    }