Example #1
0
        public override void ReadFrom(Wup.Jce.JceInputStream _is)
        {
            iTerrainLayer = (int)_is.Read(iTerrainLayer, 0, false);

            iTerrainObject = (int)_is.Read(iTerrainObject, 1, false);

            iTerrainType = (int)_is.Read(iTerrainType, 2, false);
        }
Example #2
0
        public override void ReadFrom(Wup.Jce.JceInputStream _is)
        {
            vectSlot = (List <List <SLGMapConfig.MapSlotInfoClient> >)_is.Read(vectSlot, 0, false);

            iMaxX = (int)_is.Read(iMaxX, 1, false);

            iMAxY = (int)_is.Read(iMAxY, 2, false);
        }
Example #3
0
        public override void ReadFrom(Wup.Jce.JceInputStream _is)
        {
            iX = (int)_is.Read(iX, 0, false);

            iY = (int)_is.Read(iY, 1, false);

            vectLogicLayers = (List <int>)_is.Read(vectLogicLayers, 2, false);

            iTerrainLayer = (int)_is.Read(iTerrainLayer, 3, false);

            iTerrainObject = (int)_is.Read(iTerrainObject, 4, false);

            iTerrainType = (int)_is.Read(iTerrainType, 5, false);
        }
Example #4
0
        public override void ReadFrom(Wup.Jce.JceInputStream _is)
        {
            offset = (double)_is.Read(offset, 0, true);

            buffer = (System.Collections.Generic.List <byte>)_is.Read(buffer, 1, true);
        }