private IEnumerator SendHearthbeats() { while ((!IsGameRunning) && IsInLobby) { Ws.SendHearthbeat(); yield return(new WaitForSeconds(45)); } }
private IEnumerator SendHearthbeats() { while ((!IsGameRunning) && IsInLobby) { Ws.SendHearthbeat(); yield return(new WaitForSeconds(45)); } }